Compatibility
Minecraft: Java Edition
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Details
Photon Engine — Next-Generation Voxel Ray Tracing for Minecraft
Experience Minecraft in a completely new light.
Photon Engine is an advanced, experimental shaderpack designed to push Minecraft Java Edition's graphics to the next level. Combining voxel-based ray tracing, global illumination, realistic reflections, physically based atmospheric rendering, and advanced lighting simulation, Photon Engine aims to bring a cinematic, RTX-inspired visual experience to Minecraft.
Unlike traditional screen-space-only shaders, Photon Engine uses a voxel representation of the surrounding world to simulate lighting and reflections beyond what is currently visible on screen.
Key Features
Advanced Ray-Traced Lighting
- Voxel-based Global Illumination (GI) with multiple light bounces
- ReSTIR-inspired many-light sampling for dynamic light sources
- Realistic colored light bleeding between surfaces
- Soft shadows, contact shadows, and realistic sunlight
- Improved indirect illumination in interiors and caves
- World-space radiance caching
Realistic Water & Reflections
- Hybrid screen-space and voxel-traced reflections
- Realistic water refraction and Fresnel effects
- Dynamic water waves and underwater light absorption
- Water caustics and shoreline foam
- Roughness-aware reflective materials
Atmospheric Simulation
- Physically based atmospheric scattering
- Multi-layer volumetric clouds
- Dynamic cloud shadows
- Volumetric fog and god rays
- Weather-driven atmospheric effects
- Rain wetness and puddles
Advanced Material Rendering
- LabPBR material support
- Parallax Occlusion Mapping (POM)
- Realistic metallic and rough surfaces
- Normal mapping and self-shadowing
- Subsurface scattering
- Improved material lighting even without a PBR resource pack
Multiple Visual Styles
Bedrock RTX Inspired Mode
Experience glossy materials, cinematic lighting, realistic water, atmospheric god rays, and a visual style inspired by Minecraft Bedrock RTX.
Anime / Cel-Shading Mode
Transform your world into an anime-inspired environment featuring stylized lighting, ink-like outlines, vibrant colors, and cartoon-style clouds.
Photon Frame Generation Support
Photon Engine is designed to work with the optional Photon Frame Generation mod, which uses GPU optical flow and depth-based reprojection to generate intermediate frames.
Graphics Presets
Choose the balance between performance and visual quality that suits your hardware:
- Low — Performance-focused settings
- Medium — Reduced graphics cost
- High — Balanced experience
- Ultra — High-quality ray-traced visuals
- Cinematic — Maximum visual fidelity
Requirements
- Minecraft: Java Edition 1.20.1
- Fabric: Iris 1.6.11+ and Sodium
- Forge: Oculus 1.7.0+ and Embeddium
- Graphics: OpenGL 4.3+ compatible GPU
- Recommended target: RTX 3060 or comparable GPU at 1080p
- macOS: Not supported
Important Information
Photon Engine is currently in beta development.
- Ray tracing uses shader-based voxel techniques rather than dedicated hardware RTX acceleration.
- Performance varies depending on graphics settings and GPU capabilities.
- Distant Horizons is not currently supported.
- Entity reflections are limited to screen-space techniques.
- Visual artifacts and compatibility issues may occur during development.
Feedback, bug reports, and suggestions are welcome.


