Stracciatella Shaders v1.6
Changes
Distant Horizons Support
Stracciatella now works with Distant Horizons
Advanced Fog
New and overhauled fog system for large render distances and Distant Horizons
- Height-dependent fog density
- Dynamic fog properties depending on time of day and weather
- Volumetric fog effects in the Overworld and the Nether
Weather Effects
- Fancy rain refraction
- Rain puddles now have depth to them
Colored Lights
- Improved hand lighting
- Improved colors for lots of blocks
Other Changes
- Improved night sky
- Improved End sky
- More time keeping options for animations (realtime, worldtime, framecount)
- Extensive debug visualisations