Vanilletix 1.1.5B
QOF Update (PT. 2)
Profiles
- High profile is selected by default now
- Added UltraFast profile for the best perfomance
- Reworked other profiles for better perfomance
Menu
- Reworked menu, now you have better access to the "Visual and atmospheric" settings
- Added "Clouds Style" button
Clouds
- Welcome new "Modern" clouds
- One-layer clouds have returned
- Reworked clouds
Water
- Reworked water material (once again). Now it has an imaginary style, with vibrant colors of sky
Dimensions
- Reworked End world, with a new black hole, enjoy :D
- Fixed Nether wolrd (now it's working)
Integrated PBR
- New End-Gateway material, with a stunning animation
- Imroved "Complex" specularity method
Gallery
âš IF YOU ENCOUNTER ANY BUGS, PLEASE REPORT IT RIGHT HERE or via CurseForge's Message system, THANK YOU!
Vanilletix 1.0.5B (Late)
QOF Update (PT. 1)
Profiles
- Reimagined profile >> High (Default)
- Added Low Profile
- Added Medium Profile
- Sun Path Rotation 0 >> 45
Languages
- Fixed errors in words in en_US.lang
- Added Russian translation
- Added an Argentine translation
- Added German translation
Menu
- Some settings have been moved/duplicated in other pages for more logic
- Added Generated Normals page
New Features
Lens Flares
- Removed Stylized Lens Flares
- Added "OFF" option
- Reworked Lens Flares look (Complimentary based)
- Now the Lens Flares do not dazzle, but disappear smoothly
Volumetric Lightning
- Improved overall quality for better user experience
Water
- Added noise to the water material. So now it's half vanilla, half realistic
MISC
Modrinth Page
- Vanilletix Reimagined >> Vanilletix Shaders
COMMENT:
1.0.5 x (aka next) would focus on shader optimization Stylized Lens Flares will return in an improved look Water types will also return in the final [C] version (Vanillish, Flat, Realistic, Mixed [Current])
âš IF YOU ENCOUNTER ANY BUGS, PLEASE REPORT IT RIGHT HERE or via CurseForge's Message system, THANK YOU!
[For me] TODO:
Fix Nether (oops)
Test Clouds
Rework Pixelated Lens falres
Visual Setting Tab [Water, Clouds, Colors, <post?>]
Work on Filters
Less volume
Godrays
Itegrated PBR's SS - formula; Rework "Complex" specualrity; Work on Integrated PBR (hand held items)
Optimize profiles (fancy&fast)
Changelog 1.0.5 A (early)
WORLD SPECULARITY!
Improved overall specularity:
- before
- after
- speculars are now COLORED
Improved integrated PBR (SDV & Vanillteix Reimagined):
- before
- after
New Water!
New Lens Flares (Alpha, Optional):
Other:
- Other Profiles currently disabled
- Other water styles currently disabled
- Cubic - like clouds (Flat clouds from 1.0.4 will back later)
- Added Roughness setting back (i can't believe how i forgot it)
- Black sky must be fixed
- Reworked lensflares.glsl for Stylized lens
- Reworked GGX.glsl
- More blocks to integrated PBR (added wooden planks and other wood-rlated stuffs, excluding logs and nether wood, some other blocks got changed)
- Added Specularity Type (Specularity >>> Specularity Type) with 4 parametrs (OFF, Specific Only, Simple, Compex)
Changelog Vanilletix 1.0.4 B
- New fresh and simple one layered clouds
- Reduced light intensity in midday, so its not over bright
- Changed Round Moon and Sun on basic ones (minecraft v.) in reimagined profile
- Last version of FlameRender TM Studios License
- New fresh design for the shader
- New shader name: Super Duper Vanilla Reimagined >>> Vanilletix Reimagined
A new update is here! its a pre-release version
Changelog
- Integrated PBR improvemtnts (GLOWING ORES and other cool stuffs!)
- Added a new additional pbr that makes your grass, leaves, stone and etc... glossy
- Changed colors for day, twilight and night time (might be changed again in other ver)
- Completly new and fresh complementary-like menu
- slightly enchanced material properties
- added new water profile - vanillish
- fixed previous water profiles
A fairly extensive (probably) update of this shader Version 1.0.2 BETA adds several innovations to the shader
- modified Lens Flares
- Added a new button with water style selection (default and reimagined)
- Added new styles of water (Now the water looks better when the noise texture is used)
- Added a new button with color profiles (will be modified soon)
- REIMAGINED profile adjusted to the new style of water