- Added water waves
- Added glass and water reflection and refraction
- Added water absorption
- Added colored shadows
- Added armor glint emission
- Imporved ray tracing precision
- Fixed invisible armor glint on hand
- Fixed shader not loading on linux
- Added sky
- Added noisy shadows
- Added smooth render distance fadeout
- Added basic water and glass
- Fixed shader not loading on oculus
Fixed shader not running on AMD GPUs.
AMD crash fix
Fixed transparent player model
Fixed lightmap being always bright
Removed unnecessary content



