![Entity Culling](https://cdn.modrinth.com/data/NNAgCjsB/icon.png)
![gallery image](https://cdn.modrinth.com/data/NNAgCjsB/images/65781fbd7cda31b8c8e4a8def40bf445c10a1562.gif)
Using async path-tracing to hide Block-/Entities that are not visible
9.86M downloads
5,825 followers
Using async path-tracing to hide Block-/Entities that are not visible
9.86M downloads
5,825 followers
Bringing first-person animations to the third-person
5.58M downloads
3,265 followers
Render the player skin layer in 3d!
4.44M downloads
3,638 followers
The cape shouldn't be a static slab
2.28M downloads
1,011 followers
Enables the third-person Model in first-person
1.29M downloads
1,276 followers
Render the GUI and screens at a lower framerate to speed up what's really important: the worldrendering.
859.4k downloads
1,254 followers
Inventory update concept for hotswapping items.
521.5k downloads
1,189 followers
Adds more settings to the F3 graphs
131.5k downloads
77 followers
Add custom NBT tags to Items/Tiles/Entities without NMS
103.9k downloads
126 followers
Get a customizable (bedrock like) preview of yourself
58.6k downloads
164 followers
Swap skins when wearing a player head
13.5k downloads
91 followers
Dump rendered models as .obj file with textures.
855 downloads
39 followers