Compatibility
Minecraft: Java Edition
1.21–1.21.4
1.20.x
1.19.x
1.18.x
1.17.x
1.16.x
1.15.x
Platforms
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Creators
Details
Licensed CC0-1.0
Published 10 months ago
Updated yesterday
Changelog
Changes
-> 1.20.0
-Added new 'obsidian drops cobblestone' module (in 'drops' category) - Returns the pre-IF618 obsidian drop; obsidian blocks drop cobblestone instead of themselves
-Optimized the 'boats deal fall damage' module
-Optimized the 'arrows don't burn victims' module
-Optimized the 'old boat crashing' and 'old boat crashing drops' modules
-Fixed chest-boats not dropping the correct items when 'old boat crashing drops' was enabled
-Merged the loot tables used for the 'old boat crashing drops' module
-Fixed particles and sounds for the 'old critical hits' module not working correctly
-Particles and sounds that derive from the 'old critical hits' module now use a raycast for getting the affected victim entity
-The particles and sounds that derive from the 'old critical hits' module no longer affect players solely, it can now affect most entities
-Optimized the 'old critical hits' module
-Fixed player updating system not working correctly
-Organized various functions, predicates, loot tables and other files into sub-folders
-Slightly optimized the 'old enchanted golden apples' module
-Slightly optimized the 'old golden apples' module
-Fixed nightmare-derived mobs still spawning if players aren't sleeping if the player that triggered it enters then exits the bed quickly while the 'old nightmares' module is on
-Nightmare-derived mobs will no longer spawn on creative mode players when the 'old nightmares' module is enabled
-Optimized the 'old nightmares' module
-Fixed not being able to enable/disable the 'old projectile motion' module correctly
-Optimized the 'old projectile motion' module
-The 'old projectile motion' module is now compatible with splash potions, lingering potions, wind charges and fishing rod bobbers
-Slightly optimized the 'old tool durability' module
-Optimized the 'no offhand' module
-Optimized the 'old bad omen' module
-Optimized the 'no potion effects' module
-Fixed the 'no knockback resistance' module not affecting players
-Fixed the 'no knockback resistance' module not properly checking for if the module was enabled or disabled
-Slightly optimized the 'no experience' module
-Optimized the 'no elytra' module
-Optimized the 'no breeding' module
-Removed unused value storage data ('CM_InLoveValue')
-Removed certain unused or useless files
-Fixed the 'old rabbits' module always functionally acting as if the 'faithful old rabbits' sub-module was enabled
-Seperated the use of flint and steel from the 'instant_spawn_monsters' group of functionalities for the 'instant modules' module
-Optimized all the functions derived from the 'instant modules' module
-Fixed the 'no arrow sticking' module not visually working correctly
-All adequate modules are now compatible with smithed's tagging conventions (the modules affected by this are: 'old dragon bossbar' , 'no trims' , 'snowball fireballs' , 'snowball small fireballs' , 'classic creepers' , 'disable zombie door breaking' , 'no zombie baby burning' , 'no mob equipment' , 'no fish' , 'no chicken jockeys' , 'no spider jockeys' , 'no squid despawning' , 'no glow squid despawning' , 'no villager-zombie fighting' , 'no zombie base armor' , 'no zombie reinforcements' , 'old cave spider health' , 'old ender dragon' , 'old endermen health' , 'old endermen' , 'old iron golem knockback' , 'old rabbits' , 'old sheep health' , 'old silverfish health' , 'old spider health' , 'old wolf variants' , 'old zombie sounds' , 'piglin to pigman switching' , 'silverfish soul sand damage' , 'testificates' , 'disable fire arrows' , 'no endermites from pearls' , 'old projectile motion' , 'endermite soul sand damage' , 'slimes dont swim' , 'killer rabbits' , 'no drowned conversion' , 'no skeleton horse jockeys' , 'old boat positioning logic' , 'old ocelots' , 'old villagers' , 'old zombie reach' , 'giants spawn' , 'zombie-like giants spawn')
-Classic mechanics now contains an ID string in the pack.mcmeta file to comply with smithed's conventions
-All loot tables now contain the "__smithed__" field as to support Weld functionality
-Fixed the 'floating gravity blocks' module not detecting walls/gates/fences correctly
-Fixed the 'old sponges' module not detecting sponge block placement correctly
-Fixed the 'no skeleton bone drops' module auto-enabling itself
-Fixed certain data not being removed when Classic Mechanics gets uninstalled
-Expanded the description of the datapack to be colored and include the current version
Files
Metadata
Release channel
ReleaseVersion number
1.20.0+modLoaders
Game versions
1.21.4Downloads
8Publication date
March 25, 2025 at 5:37 PMPublisher

Wilozyx
Member