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Classic Mechanics

By Wilozyx

(NOTE: If you are updating from versions 1.0.0/1.0.1 to 1.1.0+ then go into the settings menu -> general category -> then click the 'enabled' button on the 'Do scores on reload' module. Afterwards do /reload !)

Classic mechanics is a datapack I've made in the past and kind of abandoned up until recently, when I decided to revisit and upload it. The goal of this datapack is to re-insert older features, tweaks and mechanics of the game into modern minecraft, this includes various things from beta, alpha, infdev, indev, classic, early release, etc.

The datapack comes with 'modules' - each one is a different tweak/feature/mechanic, all of them are toggle-able/configurable at any time and are only ever active if enabled, to preserve game performance.

Remember that all modules are disabled by default! To enable them you must type in the command for the options/config message (listed below)

The options message contains a button you can click to see which modules are enabled/disabled, aswell as all modules, with the minecraft versions they were added and removed on

Config/Options message command:

/function classic_mechanics:options_message

This datapack was greatly inspired by Nostalgic Tweaks mod by Adrenix and Old Days mod by Exalm! Go check them out aswell!

-> NOTES

  1. This datapack aims to be compatible with several other types of datapacks, meaning, it purposefully does not touch things like world/terrain generation and actively tries other, different methods for results that would require such a thing!

  2. This datapack and all other work I've put out is fully public property. You can freely edit/modify/tweak/remake/copy/add to your modpack/add to your own pack/etc, anything you wish! <3

-> CURRENT FEATURES

Letter(s) Version
PC Pre-Classic
C Classic
I Indev
IF Infdev
A Alpha
B Beta
R Release

Total modules: 114

Module Name Version added/removed Notes
Old boat particles A1.0.6-R1.9 Displays splash particles coming out of the boat when in a moving boat atop water
Disable sprinting C0.26-B1.8 [EXPERIMENTAL!] this module simulates disabled sprinting by slowing the player down when he sprints, this is done for compatibility so expect bugs!
Instant swing speed B1.6-R1.9 Allows the player to swing freely without the attack cooldown
TNT ignite-punching C0.26-B1.7 Makes players able to punch TNT to ignite it
Piglin to pigmen switching A1.2.0-R1.16 switches all piglins into zombified piglins (zombie pigmen)
Silverfish soulsand damage B1.8-R1.14.3 makes silverfish take damage when on soul sand
Classic creepers C0.24-I204-2 Makes it so creepers explode after death
Land squids B1.2-R1.4.4 Allows squids to live/breathe even if they're not under water
No animal panic C0.24-B1.8 Makes animals not panic after they've been hurt
Old farmland I206-R1.1 Allows farmland to be trampled if walked over (fences underneath or shifting prevents this!)
Old rabbits R1.8-R1.9 Inflates rabbits' sizes to their 1.8 ones
Punch-sheep shearing I211-B1.7 Allows players to punch sheep to shear it (may be buggy if enabled alongside 'no animal panic' - this'll be fixed in the future!)
Old TNT particles C0.26-B1.8 Displays the 'smoke' particles when TNTs blow up
Old zombie reach C0.24-~B1.0 [EXPERIMENTAL] lets zombie reach players from 3 blocks away, expect bugs with this! Will likely be redone in the future!
No villager-zombie fighting B1.9-R1.2.1 Makes it so zombies won't attack villagers, villagers can still panic due to zombies though!
Old nightmares B1.3-B1.9 Returns the nightmare mechanic; spawns mobs upon the player if they sleep in dark spaces!
Vertical drowning knockback C0.24-R1.3.1 Knocks the player downwards when drowning
Old dragon AI B1.9-R1.9 Keeps the dragon afloat and disables perching
No daylight mob burning C0.24-I213 Allows mobs like skeletons and zombies to never burn on daylight
Old regeneration B1.8-R1.9 [EXPERIMENTAL] mimics early release regeneration, every 4 seconds heals the player if they're above 17 hunger
More ghasts A1.2.0-B1.9 Attempts to spawn more ghasts in the nether
Old mob step sounds C0.24-R1.4.2 Adds old block step sounds to mobs
No advancement messages B1.5-R1.4 Disables advancement messages
Disable pillagers R1.14-R1.14 Disables the spawning of pillagers
Disable phantoms R1.13-R1.13 Disables the insomnia system
Disable wandering traders R1.14-R1.14 Disables the spawning of wandering traders
Disable wardens R1.19-R1.19 Disables the spawning of wardens
No entity cramming C0.24-R1.11 Disables entity cramming
No death messages C0.24-B1.6 Disables the display of death messages
Old debug screen I202-A1.2.0 Disables the display of newer debug screen info
No instant portals A1.2.0-R1.4.2 Makes the entry time of nether portal in creative the same as it is in survival
Testificate villagers B1.9-B1.9-pre2 Displays the 'testificate' nametag above all villagers
Old dragon bossbar B1.9-R1.4.2 Displays a purple 'boss health' bossbar instead of the 'ender dragon'
Floating gravity blocks I618-R1.14 Allows gravity blocks like sand and gravel to remain floating if dropped above fences and walls
No baby mobs C0.24-B1.9 Makes all baby mobs adults
No mob equipment C0.24-R1.4.2 Removes tools and armor from mobs
Disable zombie door-breaking C0.24-R1.2.1 Disables the ability of breaking doors from zombies
No arrow sticking C0.25-B1.8 [EXPERIMENTAL] disables arrows sticking to player's bodies
No left handed mobs R1.4.2-R1.9 Makes all mobs right handed
Old critical hits B1.8-R1.9 Makes critting while sprinting possible
Void fog B1.8-R1.8 Simulates void fog in lower Y levels
No knockback resistance C0.24-R1.16 Disables the effects of knockback resistance when wearing netherite armor
Old zombie drops I219-B1.8 Makes zombies drop feathers, as they used to prior to B1.8
Old cow drops A1.0.8-B1.8 Makes cows drop 0-2 leather only, as they used to prior to B1.8
No disc drops C0.24-A1.0.14 Disables creeper's music disc drops
Old pig drops I219-R1.3.1 Makes pigs drop 0-2 porkchop only, as they did prior to R1.3.1
Old ghast drops A1.2.0-B1.9 Makes ghasts drop 0-2 gunpowder only, as they did prior to B1.9
Classic pig drops C0.25-I219 Makes pigs drop 0-2 brown mushroom only, as they did prior to indev 20100219, if 'old pig drops' module is enabled, this will override it's changes
Old sheep drops C0.28-R1.8 Disables sheep's mutton drops
Old spider drops I219-B1.9pre2 Makes spiders drop 0-2 string only, as they did prior to B1.9-pre2
Old pigman drops A1.2.0-B1.9 Makes zombified piglins drop 0-2 cooked porkchop only, as zombie pigmen did prior to B1.9
Old cat drops R1.2.1-R1.14 Disables cat's string drop that was added in 1.14
Old chicken drops A1.0.14-B1.8 Makes chickens drop 0-2 feathers only, as they did prior to B1.8
No cooked drops C0.24-B1.5 Disables fire affecting/cooking entities' drops
No looting drops B1.9pre3 Disables the looting enchantment from affecting mob drops
Old glass pane drops B1.8-B1.9pre2 Makes glass panes drop themselves when mined (as in, even without silk touch)
Old-like stained pane drops N/A Inspired by B1.8's glass pane drops, makes stained glass panes drop themselves when mined
Old ore drops I128-R1.17 Makes iron and gold ore blocks drop themselves when mined, instead of their raw ore counterparts
Old stair drops I629-B1.9pre6 Makes stairs drop 1 block from their original material when mined
No fortune drops B1.9pre3 Disables the fortune enchantment affecting block drops
Old lapis drops B1.2-B1.2_02 Makes lapis ore drop 1 lapis per block mined
No potion effects B1.8 Disables players having/pertaining potion effects
Old ocelot R1.2.1-R1.14 Makes ocelot tameable by feeding them raw fishes, turning them into cats when done so
Old sponges C0.0.19a-I201-2 Makes sponges continously drain 5x5x5 areas, as they did in classic
Old wolf variant B1.4-R1.20.5 Makes all wolves have the same, old, wolf variant/texture
No breeding C0.24-B1.8 Disables the breeding of animals/mobs
Shield indicator CTS 3 Returns the shield indicator feature from the combat test snapshots
Heal on sleep MCPE A0.5.0 Returns the minecraft pocket edition feature from it's alpha v0.5.0, where sleeping in beds healed the player
Old iron golem knockback R1.2.1-R1.9 Disables iron golem's 100% knockback resistance, which was introduced in R1.9
No hero of the village gifts B1.9-R1.14 Disables villagers dropping gift items to players who have the 'hero of the village' effect
Popcorn smelting I129-I219 Brings back the smelting of items mechanic from indev, where items would be smelt by dropping them into lava/fire, causing them to jump towards random directions, upwards, like popcorn
Old boat crashing A1.0.6-R1.9 Makes boats "crash" upon hitting solid blocks at high speeds, just as they did prior to R1.9 (boats will drop themselves when crashing unless 'old boat crash drops' is enabled!)
Old animal spawning A1.2.0-B1.8 Emulates the spawning of animals from alpha & beta
Old endermen B1.8-R1.0 Brings back B1.8 endermen behaviour, where they would display smoke particles, had zombie sounds and would burn under sunlight
Snowball fireballs A1.2.0-B1.9 Makes fireballs appear as snowballs, like they did prior to B1.9, where they were given the fire charge texture instead
Old brewing stand B1.9pre2-R1.9 Emulates pre-R1.9 brewing stand behaviour, making fuel always be at max when brewing
Herobrine A1.0.3-B1.6 Adds back herobrine...
No offhand I1231-R1.9 Disables the use of the offhand slot, if any item is placed on it, it will be dropped in place, instead
Old mineshaft chests B1.8-R1.5 Turns mineshaft minecarts into chests, as they were prior to R1.5
Silent villagers B1.9-R1.5 Removes villager and witch noises
Old tool damage (MultiVersion) Makes tools use the damage values of older versions, this module is seperated into 3 'version-groups' which can be toggled: beta / early release / early-mid release
Old boat positioning logic R1.8-R1.9 Brings back an old bug where mobs like zombies/skeletons wouldn't burn when riding boats, meanwhile endermen were damaged when riding boats on water
No dead bush shearing B1.6-R1.2.1 Disables dead bushes dropping themselves when broken with shears
No dead bush stick drops B1.6-R1.9 Disables sticks dropping when breaking dead bushes
No morning cat gifts R1.2.1-R1.14 Disables cats dropping gift items to their owners when they wake up
Old armor mechanics I218-B1.9 Emulates pre-B1.9 armor mechanics, where their protection values were based on durability
No tooltips B1.0-R1.0 Hides/disables items' tooltips (names are still kept, they can also be disabled, through the 'no item names' module!)
Lit lamp silk touch drops R1.2.1-R1.7.2 Returns an old bug where mining lit redstone lamps with silk touch tools would drop the lit variant of that block
Old glinted items B1.9pre2-R1.19.4 Makes potions use the enchantment glint
Old golden apples (MultiVersion) Returns the golden apple effects from older versions, this module is seperated into 3 different 'version groups' which can be toggled: late beta / early release / early-mid release
Old enchanted golden apples (MultiVersion) Returns the enchanted golden apple effects from older versions, this module is seperated into 2 different 'version groups' which can be toggled: early release / early-mid release
Slimes don't swim A1.0.11-R1.8 Returns older slime behaviour, where they couldn't swim when entering water, making them simply sink
No bookshelf drops C0.26-B1.9pre3 Disables bookshelf blocks' drops, as they did not have any prior to B1.9pre3
No shulker drops R1.9-R1.11 Disables shulker drops, as they didn't have any prior to R1.11
Players drop apples IF227-R1.3.1 This is more of a reference or joke module, based on an old feature where Notch would drop apples on death (if this module is enabled, all players drop an apple when they die)
Constant love hearts B1.9pre2-R1.3 Returns an old feature which was broken upon the 1.3 update due to the internal server changes, where animals which are willing to breed will constantly display heart particles until it is no longer the case
Undead mobs swim C0.24-R1.13 Allows undead mobs like zombies and skeletons to swim up in water like any other mobs, just as they used to
No drowned conversions C0.24-R1.13 Disables zombies/husks/etc turning into drowneds when in water, also makes them take drowning damage if they run out of air, just like they did up until R1.13
No zombie reinforcements C0.24-R1.6.1 Disables the zombie reinforcement mechanic added in R1.6.1, where they can spawn more nearby zombies when hit
No item names I0.31-B1.0 Hides items' names when hovering over them and when equipping/scrolling through them
Faithful boat particles [Sub-Setting] sub-setting of 'old boat particles' - allows boats to display the water particles even if on land
Old boat crash drops [Sub-Setting] Makes boats drop planks and sticks when crashing, instead of boat items
Endermite soulsand damage [Sub-Setting] sub-setting of 'silverfish soulsand damage' - allows endermites to take damage when standing on soul sand
Old-like drops [Sub-Setting] sub-setting of 'old mob drops' - makes modern mobs have beta-esque item drops
Detect inventory (no tooltips) [Sub-Setting] sub-setting of 'no tooltips' - allows detecting more slots at the cost of performance
No potion tooltips [Sub-Setting] sub-setting of 'no tooltips' - disables potions' tooltips aswell
Lit lamps drop with glint [Sub-Setting] sub-setting of 'old lit lamp silk touch drops' - makes lit redstone lamps' drops use enchantment glints to differentiate them
Check containers (no item names) [Sub-Setting] sub-setting of 'no item names' - allows the module to detect more slots (like those from chests/anvils/barrels/etc) at the cost of performance
Faithful old rabbits [Sub-Setting] sub-setting of 'old rabbits' - makes them have their old, R1.8, health values and disables fall damage for them
No function messages N/A Disables the sending of function-trigger messages and the like
Do scores on reload N/A This module is rather more technical and used mostly for datapack purposes, prior to v1.1.0 of this pack, scores would be added and pre-set everytime the world would load or /reload would trigger. When enabled, this module will do such rather than only doing so when first loading in the datapack, this is useful if you're debugging or updating from versions 1.0.0/1.0.1 to a more recent version of the pack
Instant modules N/A Makes some mechanics trigger instantly at the cost of performance
Uninstall N/A Simply uninstalls Classic Mechanics

-> SOCIALS

classic mechanics!


Project members

Wilozyx

Member


Technical information

License
CC0-1.0
Project ID