All versions
1.3.0+mod
Release
Classic Mechanics 1.3.02 years ago 107
Compatibility
Minecraft: Java Edition
1.21
Platforms
Fabric
Forge
Quilt
Supported environments
Server-side
Singleplayer
Changes
Changes
-> 1.3.0
-Created new category, 'other' - primarily used for modules whoes versions aren't from the primary java line, like april fools features, cts features, mcpe features, etc
-Added new 'no breeding' module (in 'mechanics' category) - disables mobs breeding with one another
-Added new 'no function messages' module (in 'general' category) - disables 'function trigger' messages from appearing
-Added new 'shield indicator' module (in 'other' category) - brings back the shield indicator from combat test snapshot 3 and up
-Added new 'heal on sleep' module (in 'other' category) - returns the old pocket edition feature where players would be healed upon sleeping in beds
-Added new 'old iron golem knockback' module (in 'mobs' category) - disables iron golems having knockback resistance. Just as they were prior to R1.9
-Added new 'no hero of the village gifts' module (in 'mechanics' category) - disables villagers dropping gift items to players who have the 'hero of the village' effect
-Added new 'popcorn smelting' module (in 'mechanics' category) - returns indev's smelting, where dropping items into lava/fire would smelt the items and push them in random directions upwards, similar to popcorn
-Added new 'old boat crashing' module (in 'mechanics' category) - makes boats crash upon high-speed impacts with solid blocks, just as they did prior to R1.9
-Added new 'old boat crash drops' module (in 'mechanics' category) - sub-setting of 'old boat crashing' module, makes boat crashes drop planks & sticks rather than the boat itself, like they did prior to R1.3.1
-Added new 'old animal spawning' module (in 'mobs' category) - makes animal spawning work like it did prior to B1.8
-Changed text and formatting of the text that appear when hovering over the categories in the main options menu
-Fixed game not remembering scheduling for 'old sponges' and 'old wolf variant' modules
-Fixed 'Faithful old boat particles' disable button enabling the module instead of disabling it
-Redid 'old critical hits' module - is no longer done through an advancement, now works 100% of the time, players who got hit by a player who was critical-hitting now display crit particles and the crit damage sound
-Zombies' damage rays from 'old zombie reach' module now utilizes markers
-Corrected sub-setting formatting of 'endermite soul sand damage' - now in 8th page aswell, switched with 'testificate villagers'
-Hovering over the 'Classic Mechanics' text in the main options menu now shows a small bit of information about the menus
-'Do scores on reload' module is now on by default
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:WrwwFARZ:TASrqciy"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:WrwwFARZ:TASrqciy"
}

