Compatibility
Minecraft: Java Edition
Platforms
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Details
IMPORTANT READ DOWNLOAD INSTRUCTIONS BELOW!
How To Download
Data Pack:
- Click the latest Datapack version.
- Scroll down and Download the Primary file.
- If you want to create a World, go to Singleplayer > Create New World > Data Packs > Open Pack Folder. (It is not recommended to put it in an already existing world!)
- Copy/Cut and Paste the downloaded file there.
- Open/Create your world.
- Note: You need to also install the Required Resource Pack.
Required Resource Pack:
- Click the Datapack featured version.
- Scroll down and Download the Required Resource Pack.
- Open Minecraft and go to Options > Resource Packs > Open Pack Folder.
- Copy/Cut and Paste the downloaded file there.
- Activate the Resource Pack. (you can reload the resources with f3+t ingame)
See image below for reference
Survive the Ocean Adventure
Mine-Raft transforms your Minecraft experience into an ocean survival adventure inspired by the popular game Raft! Start with just a small wooden platform in an endless ocean and build your way to survival.
Overview
This datapack introduces Raft-like gameplay mechanics, recreated entirely within vanilla Minecraft (datapack and resource pack). Expand your raft, gather resources from the ocean, build multi-level structures, explore islands, and watch out for Steve the shark who's always circling nearby!
Custom Features
Building & Construction
- Grid-based raft expansion system
- Multi-level construction with wooden platforms, stairs, support beams
- Foundation armor for shark protection
- Hammer tool for dismantling raft components
- Walls (regular and L-junction variants)
- Carpentry table and carpentry kit system
Resource Collection & Processing
- Collection nets with 15-item capacity and warning particles
- Ocean debris spawning system
- Smeltery for refining scrap materials
- Recycler for converting junk into trash cubes
- Water purifier for ocean water conversion
- Rain collector with weather-based filling
Survival Systems
- Hydration management system
- Dynamic weather system affecting gameplay
- Storm effects on shark behavior and rain collection
- Custom recipe unlock progression
Farming & Food
- Crop plots for growing thatch, wheat, sweet berries
- Large crop plots for planting trees
- Cooking pot with dynamic stew creation
- Simple grill for individual ingredient cooking
- New food items: dough, bread, fish stew, fruit salad, grilled seaweed
Exploration & Travel
- Sailable raft for ocean navigation
- Island radar for locating structures
- Tropical island generation in warm ocean biomes
- Multiple island variants (evergreen, barren tropical, lush tropical)
- Radio tower quest structures
Fishing & Trading
- Complete fishing overhaul with 7 fish types across 3 tiers
- Advanced rod and collector's rod
- Trading post system with reputation progression (levels 1-3)
- Portable trading post
- Fish-to-coin trading system
Custom Items & Equipment
- Scrap armor set
- Metal tools and armor (iron-tier)
- Spear set (wood, stone, scrap, metal)
- Simple bow and arrows
- Sturdy rod for fishing
- Storage sack
- Flippers for swimming speed
- Crafting materials: rope, nails, thatch, metal ore, refined scrap, trash cubes
Tech Structures
- Receiver with battery consumption and radar targeting
- Foundation counter (wall-mountable)
- Battery and circuit board system
Custom Mob: Steve the Shark
- Custom pathfinding and AI
- Raft circling behavior
- Water player targeting
- Raft structure attacks
- Storm aggression increases
- Trophy drops when defeated
Trophy & Combat System
- Trophy board for displaying shark heads
- Wearable shark head
- Shark repellant crafting
UI & Interface
- Crop plot UI with growth timers
- Collection net capacity display
- Water purifier UI
- Trading post level indicators
- Structure proximity UI elements (5 block range)
Admin & Management
- Interactive admin menu with item browsing
- Weather control toggles
- Stats management (reputation adjustment)
- Gameplay settings menu
- Credits and discord commands
Progression & Advancements
- Research guide system
- Custom advancement tree
- Recipe unlock based on progression
- Custom recipe book organization
Development Notes
This datapack is continually being updated with new features inspired by Raft. Future updates may include:
- Additional crafting recipes
- New raft mechanics/structures
- Recipe reworks that could disable outdated items
- Quests and storyline
Version History
MineRaft-BETA-0.7.4 (Latest)
- Fixed admin menu item stacking issues
- Made leaves persistent on most islands
- Fixed receiver/recycler infinite battery loop
- Prevented lightning from turning trading posts into witches
- Fixed shark head texture switching bug
- Added collection net capacity UI feature
- New shipwreck island build (replaced barren version)
- Doubled coin costs for trade balancing
- Added trade refresh system for existing trading posts
- Limited structure UI elements to 5 block range
- Fixed carpentry table item texture when dropped
MineRaft-BETA-0.7.3
- Settings command now displays first in admin menu
- Reduced collection net particle spam (now every 18 ticks)
- Balanced fish rep amounts to reduce grind
- Moved all t3 fish trades to t2
- Added water purifier UI element
- Added level display for trading post UI
- Fixed water purifier dupe glitch and item order issues
- Fixed Walk The Plank advancement for bulk crafting
- Fixed fish not earning rep when traded
- Fixed carpentry table item model size
MineRaft-BETA-0.7.2
- Islands now spawn in rings to prevent raft spawning conflicts
- Added stats tab to admin menu with reputation controls
- Added 0.7 blocks and items to admin items menu
- Added blueprints and fish tabs to misc menu
- Fixed island generation spawning inside rafts
- Removed scrapped trades from t1 rep
- Fixed Walk The Plank advancement trigger for bulk crafting
- Fixed advanced and collector rod visual bugs
MineRaft-BETA-0.7.1
- Fixed receiver recipe unlock (now unlocks with refined scrap)
MineRaft-BETA-0.7
- Complete trading system with reputation progression (levels 1-3)
- Trading posts spawn on large islands + portable version
- Fishing overhaul with 7 new fish types across 3 tiers
- Advanced Rod and Collector's Rod
- Crop farming system with small and large crop plots
- Tech structures: Recycler, Foundation Counter, Receiver
- New island variants: Evergreen, Barren Tropical, Lush Tropical
- Radio Tower quest structure
- Trash Cube valuable trading material
- Cave Mushroom cookable resource
- Battery consumption system for powered devices
- Complete crop system rewrite with proper ID management
MineRaft-BETA-0.6.1
- Added /trigger discord command
- Added tips for discord, bulk crafting, and steve the shark
- Fixed resources not spawning in certain worlds
- Fixed steve swimming backwards bug
- Fixed hammer outline display issue
- Fixed water purifier consuming multiple planks
MineRaft-BETA-0.6
- Added walls (regular and L-junction) with carpentry table swapping
- Collection net overhaul with 15-item internal storage
- New carpentry table and carpentry kit system
- Added battery and circuit board items
- Island radar recipe rework with new components
- New recipes: plank bundle, carpentry items
- Weather system now toggleable via admin menu
- Power of Knowledge advancement for blueprint unlocks
MineRaft-BETA-0.5.1
- Added Bowl Crafting Recipe
- Introduced Flippers (increase swimming speed)
- Made Shark Head wearable as a hat
- Fixed Water Purifier wood consumption bug
- Fixed wooden plank crafting tool consumption
MineRaft-BETA-0.5
- Added dynamic weather system (affects rain collection and shark behavior)
- Implemented Cooking Pot for creating custom stews with unique effects
- Added Simple Grill for cooking individual ingredients
- Introduced Water Purifier to convert ocean water into drinking water
- Added Trophy System (Trophy Board and Shark Head display)
- New foods: Dough, Bread, Fish Stew, Fruit Salad, Grilled Seaweed
- Added Shark Repellant item
- Many new advancements and recipes
MineRaft-BETA-0.4.3
- Added 2 brand new island types
- Fixed advancement bugs
- Fixed collection net foundation armor drop issue
MineRaft-BETA-0.4.2
- Added admin interface for item spawning and gameplay management
- Lowered ocean floor by 40 blocks
- Improved recipe book organization
- Fixed various bugs with recipes, spawns, and shark behavior
MineRaft-BETA-0.4.1
- Fixed recipe unlocks and recipe book organization
- Adjusted crop and tree growth times
MineRaft-BETA-0.4
- Added Farming System with Crop Plots and Large Crop Plots
- Introduced Foundation Armor to protect against shark attacks
- Added new crafting components: Rope, Nails, and Thatch
- New equipment: Sturdy Rod, Storage Sack, Iron Spear, Simple Bow
- Added Biofuel as a future energy source
- Metal gear crafting (iron tools and armor)
- Many new advancements and research entries
MineRaft-BETA-0.3.1
- Fixed island generation bug
- Updated to Minecraft 1.21.5
MineRaft-BETA-0.3
- Added world creation message
- Introduced naturally spawning Tropical Islands
- Added Island Radar to locate islands
- Implemented Sailable Raft for ocean travel
- Added Gameplay Settings Menu for admins
- New crafting recipes and mid-game resources
- Bug fixes for shark behavior and raft mechanics
MineRaft-BETA-0.2
- Added Wooden Stairs, Wooden Platform, and Support Beam
- Complete texture overhaul
- Rebalanced resource requirements
- Fixed various bugs with shark behavior and raft mechanics
MineRaft-BETA-0.1
- Initial release with ocean world preset
- Introduced starter raft and custom shark mob
- Basic raft building mechanics and utilities
- Custom recipes for new items