Compatibility
Minecraft: Java Edition
Platforms
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Details
Changelog
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changed the infection u get when u get close to infected to scale up with the tier of infecteds u encounter, for example, a basic infected will have a radius of 2 blocks and a hyper evolved will have a radius of 4 blocks
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protos now have a range of 60 blocks where they will be able to infect all creatures with mycelium inf, this effect will get stronger the closer you are to the proto.
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now both evolved and hypers will take a lot longer to starve due to the new mechanic that makes the proto despawn them after some time
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when a calamity gets 30 kills or more, it will recive varius buffs and 50 extra hearts, making them even more deadly (prototype, maybe will change latter)
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changed the config removing the damage cap of calamities and protos
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now the reconstructed mind will take 100 kills to evolve
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fixed the bug that maded primordial mounds dont spawn anything
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
INQ_1.2Loaders
Game versions
1.20.1Downloads
132Publication date
April 20, 2025 at 9:29 AMPublisher

minigato668
Member