Changes:
- Updated pack format to 79 for Minecraft 1.21.6
- Improved the efficacy of forcing efficient food items to become unstackable. It is now more punishing of attempts to circumvent the system, including trading with Villagers
- Made all Villagers wear unbreakable Leather Boots that are not dropped when they are killed. This should allow Villages to survive better despite being surrounded by Powdered Snow
- Changed the Indestructible advancement icon
Changes:
- Changed Granite crafting recipe to no longer require Diorite/Packed Ice Bricks
- Adjusted spawning weights of Vindicators and Witches in some biomes
- Adjusted spawning rates in the Bandit Fort
- Changed how mob spawning works in the Bandit Fort. Mobs now spawn when you get close to their spawnpoint, as a sneak-attack, rather than at a distance. This should help prevent them from becoming overwhelming, while still keeping the amount of mobs the same.
- Rebalanced some Bandit Fort loot
Bugfixes:
- Fixed the Advancement menu's background texture
Changes:
- Jungle Islands in Ocean biomes are now made of Podzol instead of Grass
- All biomes that had Sweet Berry Bushes now have a mix of Sweet Berry Bushes and regular Bushes
- Underground Deserts now have a mix of Dead Bushes, and Short and Tall Dry Grass
- Underground Deserts now have deeper Sand
- Each piece of Black Ice Armor now provides the following effects:
- +4 Armor Toughness, for a total of 16 (4 more than full Netherite)
- +15% Knockback Resistance, for a total of 60% (20% more than full Netherite)
- +10% Explosion Knockback Resistance, for a total of 40%
- -0.0025 Movement Speed, for a total of -0.01
- 1.05x Fall Damage Multiplier, for a total of 1.2x
Bugfixes:
- Villagers can now pick up food and breed normally
- Illagers in the Bandit Fort no longer despawn when you get too far away, trivializing the challenge. They do despawn when their spawning resets at the hour mark.