Compatibility
Minecraft: Java Edition
Platforms
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Details
这个数据包加强了撼地斯拉 This data pack enhances tremorzilla's abilities:
生存:
1.减伤:每tick都会将撼地斯拉的伤害吸收值设置为它的最大生命值的2%,减少其受到的伤害。
1.Damage reduction: Every tick will set the AbsorptionAmount value of tremorzilla to 2% of its maximum health value to reduce the damage it receives.
2.攻击治疗:如果撼地斯拉对生物造成了伤害,撼地斯拉会恢复生命值,恢复量为撼地斯拉最大生命值的2%。 2.Attack therapy: If tremorzilla does harm to creatures, tremorzilla will recover health, and the recovery amount is 2% of tremorzilla's maximum health.
3.模拟限伤:撼地斯拉受到过高伤害时会恢复自身生命值,恢复值为上一tick的生命值-最大生命值的5%,若恢复后的生命值不低于其最大生命值的5%,会为其添加不死图腾。
3.damage cap: tremorzilla will recover her health when she is excessively injured, and the recovery value is 5/% of the last tick's health value-the maximum health value. If the recovered health value is not less than 5/% of its maximum health value, she will continue to add Totem of Undying to it.
- 由于「受击治疗」的缘故,模拟限伤的呈现出的效果一般为最大生命值的3%。
- Due to the Regeneration on Being Hit, the value of simulated injury limitation is generally 3% of the damage cap health.
4.伪无敌帧:撼地斯拉受到攻击后拥有一秒的伪无敌时间,在伪无敌时间结束前受到伤害会将生命值恢复至上一tick的生命值,伪无敌时间结束前受到攻击会重置伪无敌时间
4.Invincible time: tremorzilla has an invincible time of one second after being attacked. Being hurt before the end of invincible time will restore the health of the last tick, and being attacked before the end of invincible time will reset invincible time.
5.受击治疗:撼地斯拉受到攻击时会恢复生命值,恢复的生命值为最大生命值的2%,此能力一秒内至多触发1次。
5.Regeneration on Being Hit: When Tremorzilla takes damage, it restores HP equal to 2% of its max HP. This ability can trigger at most once per second.
6.循环kill周围的非生物实体(如箭矢、火球、三叉戟等)。 Continuously removes nearby non-mob entities (arrows, ender pearls, etc.) via
/kill
.
7.高频清除自身所有药水效果。 Constantly clears all potion effects from itself.
进攻:
1.吐息强化:撼地斯拉原子吐息蓄力时间和冷却时间大幅缩短,释放原子吐息时会减少被其锁定为攻击目标的非玩家实体的生命值,减少值为5点+最大生命值4%。 The storage time and cooling time of tremorzilla laser are greatly shortened. When the laser is released, it will reduce the health of non-player entities locked by it as targets, with a reduction of 5 points+4% of the maximum health.
2.近战强化:被撼地斯拉近战攻击命中并受到伤害的生物会额外减少10点+最大生命值8%的生命值。 Creatures that are hit and damaged by the melee attack of tremorzilla will be reduced by an additional 10 points+8% of the maximum health.
3.反伤:撼地斯拉受到伤害时会对造成伤害的非玩家实体造成20点伤害类型为generic_kill的伤害并额外减少其10点+最大生命值8%的生命值。 When tremorzilla is damaged, it will cause 20 damage of generic_kill to the non-player entity that caused the damage and reduce its health by 10 points+8% of the maximum health.