Changes
- ADDED MORE TOGGLES
- Toggle Wither spawns
- Toggle 1st Phase Explosions on hit
- Toggle dashes
- Wither skeletons riding blazes now dismount on landing so blazes can shoot at you :))
- Added more mobs that can't die to wither's wither effect
- Skeletons have armour with different armour trims
- Skeleton variants get converted into Wither_Skeletons with bows
- New Effect for the Start of the fight affecting every mob in a near radius
Bug Fixes
- Changed a few commands to better adapt to newer versions
ALSO EXCITED TO SHOWCASE THE NEW RESOURCE PACK FOR THIS (IT WILL AUTOMATICALLY BE ADDED TO THE MOD VERSION) Currently only adds music to the boss fight, future plans tbd
Changes
- How time is changed in the datapack (no more day 1 your days are safe now!)
- Wither reaching half hp animation is now fancier ✨
- Ported to 1.21.4 by default
Bug Fixes
- uhh I lost track of the stuff I fixed but there's a few fixes/optimizations
as usual let me know of any issues and I'll get it fixed!
Changes
- Changed a bunch of the checks for bedrock interactions (breaking), hopefully no more bedrock breaking after this 🙏
- Changed the Toggle menu so now it saves your options per world instead of resetting every time
- Added another option in the toggle menu to specifically disable the dash attack
- added a button for a quick reset instead of having to type /function wither:wither/wither_fix
- only non named entities are affected by conversion and "helpful" entities no longer take damage for being close to the wither
Bug Fixes
- A few toggles weren't completely truthful to their intention
- Other smaller fixes and code optimization
[THIS IS AN OLD UPDATE FOR 1.19]
FIXED sounds being played to everyone in the world and not just the people around the wither during the fight ADDED new command for all config settings in one /function wither:config
just a tiny patch for those issues before I start using this data pack in my own server with friends