- Update to 1.19.4
Full Changelog: https://github.com/tr7zw/3d-Skin-Layers/compare/1.5.3-1.19.3...1.5.3-1.19.4
What's Changed
- Add a slider for first-person arm layer sizes
- Upgrade build system, remove donor skin stuff
- Added basic Unittests
- Added tooltips to the config screen
- Prevent log spam/performance issues with modded player heads with incompatible textures
- Add italian translation by @Save14 in https://github.com/tr7zw/3d-Skin-Layers/pull/100
New Contributors
- @Save14 made their first contribution in https://github.com/tr7zw/3d-Skin-Layers/pull/100
Full Changelog: https://github.com/tr7zw/3d-Skin-Layers/compare/1.5.2-1.19.3...1.5.3-1.19.3
Added:
-
Basic API layer for other mods to use
-
API developed with KosmX to support transformations required by mods like Emotecraft
Added/Updated Translations:
-
Korean translation (Thanks gyular)
-
Czech translation (Thanks HxxThSwggr)
-
Traditional Chinese translation (Thanks Miku)
-
Ukrainian translation (Thanks Sushomeister)
Fixed:
-
Fixed log spam due to incorrect texture urls
-
Don't crash client due to corrupted config files
-
Issue with the first person arm
-
Fixed crash when rendering a player head item without a loaded world/player
Update for 1.19.x.
Added:
- Korean Translation(Thanks gyular)
- Czech Translation(Thanks HxxThSwggr)
- Traditional Chinese Translation(Thanks Miku)
- Start an API for other mods to use. Can currently create 3d models of textures and give access to the player model data. Also caused some internal refactoring for cleaner code separation.
Fixed:
- Player heads with "CustomModelData" tags won't be turned 3d to better support resource packs
- Prevent crashing to invalid HTTP textures
- Don't crash due to corrupted config files
Update for 1.19.x.
Added:
- Korean Translation(Thanks gyular)
- Czech Translation(Thanks HxxThSwggr)
- Traditional Chinese Translation(Thanks Miku)
- Start an API for other mods to use. Can currently create 3d models of textures and give access to the player model data. Also caused some internal refactoring for cleaner code separation.
Fixed:
- Player heads with "CustomModelData" tags won't be turned 3d to better support resource packs
- Fixed Forge 1.19 support for versions after 41.0.63
- Prevent crashing to invalid HTTP textures
- Don't crash due to corrupted config files