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Details
Licensed ARR
Published 4 years ago
Updated 2 weeks ago
All versions
3.9.0+1.21.1-neoforge
Release
3.9.0+1.21.1last month 193
Compatibility
Minecraft: Java Edition
1.21–1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
3.9.0
- Difficulty types can now give status effects to players (
player_effects), optionally scaling with level - Added No Mining status effect, slows down block breaking like Mining Fatigue, but leaves attack speed alone
- Player effects are opt-in, zones need
"player_effects": trueto give them - Dungeon difficulty type comes with No Mining (level 2+), to prevent breaking blocks
- Blocks in
#dungeon_difficulty:no_mining_exempt(spawners, cobwebs, sculk sensors and shriekers, torches, treasure blocks by default) break at normal speed under No Mining - Custom status effect registration can be disabled in
config/dungeon_difficulty/registry.json
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ENZmbSFZ:XHim1FrL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ENZmbSFZ:XHim1FrL"
}

