3.6.10
- Entity scaling now saves applied scale factor to NBT
3.6.9
- Add cap to per player difficulty (default is 10)
- Update some translations
3.6.8
- Add generic attribute modifier offset for scaling
3.6.7
- Update attribute identifiers for scaled items
3.6.6
- Add
/power_levelcommand - Fix weapon rescaling issues
3.6.5
- Fix spawners getting repeatedly scaled
3.6.4
- Fix some rare crashes #44
3.6.3
- Fixed smithing upgrades of Power Leveled items
3.6.2
- Fixed entity scaling with attribute patterns
- Updated default config now buffs mobs specifically by
generic.attack_damageattribute - Improved entity scaling stacking with other modifiers
3.6.1
- Use unicode Miscellaneous Symbols Supplement characters for special symbols


