Dungeon Difficulty

Dungeon Difficulty

Mod

☠️ Increase the difficulty and get matching rewards.

Client and server AdventureEquipmentGame MechanicsWorld Generation

92.3k downloads
179 followers
Created2 years ago
Updated22 days ago

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Modloader Availability Environment: Server

Environment: Client Fabric API required Projectile Damage required Discord

🔧 = this mod | 🔩 = entity & loot attributes

📦 Features

👨‍👩‍👧‍👦 Per player difficulty

The more players are online, the stronger mobs spawn.

☠️ Zone specific difficulty

Mobs spawning at different locations (dimensions, biomes) have increased attributes (such as attack damage, health, armor) by different amount.

(Generic example: all hostile mobs in the nether have more health, attack damage, armor)

(Specific example: all creepers in the jungle have more health and movement speed)

✨ Zone specific rewards

To match zone specific difficulty, items looted from mob drops and chests, have increased attributes (such as attack damage, projectile damage, armor, max health, etc...) by different amount. Some loot tables have specific buffs to their items.

(Generic example: all looted items in the nether are stronger)

(Specific example: all weapons looted in desert pyramid chests have more attack damage)

🧐 Examples

Loot chests in the nether

Mobs

🔧 Configuration

This mod is fully configurable, for more details check out the project readme.

External resources



Project members

ZsoltMolnarrr

Owner


Technical information

License
GPL-3.0-only
Client side
required
Server side
required
Project ID