Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Things to note here:
Machines are used in the inventory, since MCreator isnt powerful enough to make machines as actual machine blocks. (EDIT: It is possible, but for style reasons, most machines are still used in the inventory. The current exceptions as of Beta 1.0 are the Oil Refinery and Fractioning Tower)
Textures are still very WIP (Work In Progress).
I might not update this mod every day, since I have a school, and thus homework. Dont expect updates too often from me!
Still, please give me suggestions and bug reports here: GitHub Issues (NOTE: Please do not report the following error: "[Server thread/WARN] [FML]: ADtsd's Tech Mod loaded a new chunk [4, -10] in dimension 0 (overworld) while populating chunk [4, -11], causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config." as it can NOT be fixed. If you hate this message in the log, turn it off in the Forge config like Forge said). Any help is appreciated!
Oh, and, this mod has a very primitive vein system with Minecraft NBT-based structures. So, you will find big 16x16 ore veins that have a lot of ore in them, but no modded small ore veins like you regularly find in modded Minecraft. I took this idea from Gregorious Techneties, the creator of GregTech, so thank you, Gregorious Techneties!
Epsilon here, helping out with the Descriptions and stuff
Also, I just got a new player to play my mod. I contacted him for a review. Here is his personal review:
unique scale 1-10: 8/10.
reasoning: sure it has machines, but they are items.
texture scale 1-10: 6/10.
reasoning: could be worse.
fun scale 1-10: 8/10.
could see it being used in some packs.
overall a 7.5/10 from me!