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Aggregate

A collection of various small additions and changes bundled into one mod. Most can be individually enabled, disabled or configured. All features are disabled by default.

Contents

  • Features controlled by via mod config menu:
    • Added stone javelins. Similar to tridents, but stackable, weaker, and easily craftable.
    • Large animals drop bones.
    • New crafting recipes for arrows, substituting flint for stone or bones.
    • All items are immune to fire, lava and explosions.
    • Players and mobs have a couple seconds before they start suffocating inside blocks.
    • Fire does not destroy blocks and does not spread.
    • Sugar cane can be planted on mud. Planting it on mud doesn't require water.
    • Mud blocks slow down movement.
    • Creeper explosions don't damage blocks.
    • Frogs have random colours.
    • Bone meal can be used on mud.
    • Leather can be crafted from wool.
    • Sub-diamond tools improved.
    • Sub-diamond armour improved.
    • Disabled escalating level cost penalty for repeated item repairs at anvil.
    • Armour weight system - players whose armour weight points cross a threshold are marked as heavy. (chest/legs = 4, boots/helmet = 2, leather = 0).
    • Weak blocks (ice, magma, lilypad, mud, moss carpet, sand, gravel) cannot support players wearing heavy armour and will fail in different ways.
    • Improved player movement physics. Player air drag and air control greatly reduced. Jumping preserves current speed.
    • Players don't sink in water.
    • Ice and magma blocks break when a player falls on them from more than 2 blocks height.
    • Players can climb 1 to 2 block high walls and cliffs, 3 block high with jump.
    • Players and mobs are not knocked away by normal attacks.
    • TNT is stronger.
    • Player movement speed and sprint speed can be adjusted.
    • Disallow replacing water or lava with blocks. Can be toggled for water, lava, source and flowing blocks separately. Option to prevent pouring a fluid bucket into a source block of the same fluid also included.

Some features are available in the form of datapacks (built-in, no additional download needed).

  • Features added via the Aggregate biome features datapack:
    • Frogs spawn in jungles.
    • More grass in swamp, jungle and sparse jungle biomes.
    • Mud blocks spawn in swamps and jungles.
    • Moss carpets spawn in swamps.

Required mods

Known Issues and notes

  • Built-in datapacks don't get baked into saves, so keep it in mind when updating the mod or transferring saves.
  • The diagonal climbing option makes climbing more reliable, but it is slightly exploitable.
  • The datapack features may overwrite biome changes made by other mods. Better compatibility is being worked on.
  • Changing move/sprint speed might only take effect after dying and respawning (in addition to a restart).

Project members

Drugun

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID