Changes:
Key: [+] = Added, [-] = Removed, [/] = Changed.
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[/] Fixed Big Legendary Sharko's entity name not having "{Big}" in it.
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[/] You can now rotate the challenge trophy blocks now.
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[/] Fixed Rare Engie Sharko (tamed zoomies) not using the right model.
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[/] Fixed Tiger Sharko despawning after beginning to rest after having zoomies.
And yes, I added another WIKI GUI
Changes:
Key: [+] = Added, [-] = Removed, [/] = Changed.
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[+] Added a 5 life system to the True Hardcore gamerule to make it balanced for Hardcore and Survival players that use the gamerule.
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[+] Added a few new WIKI GUI screens.
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[-] Removed the message to ready up for the challenge as it gets spammed after you die and you can't see how much lives you have left.
Planned:
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In game WIKI.
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I'm slowly working on it.
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Changes:
Key: [+] = Added, [-] = Removed, [/] = Changed.
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[-] Revoked the Big Sharko ride keybind. I broke the mod again.
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[+] Music disk in return of the Big Sharko ride keybind being removed.
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You can run "/AllAboutEngie code redeem hotlinemiami2" to get it. If I get asked to remove this I will and replace it with a Pizza Tower soundtrack instead.
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Planned:
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In game wiki.
- I just got 3 of however many I need done so far...
First .3 version yet for this mod. Tells you how busy I can be. LOL
Changes:
Key: [+] = Added, [-] = Removed, [/] = Changed.
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[/] Fixed time not being set to day when DoomsDay(both types) end or the challenge mode is completed.
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[/] Fixed DDAY music replaying under "neutral" instead of "ambient".
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[/] Fixed DDAY alive/dead overlay being broken.
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The workaround was to change the numbers into text instead of what it was.
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I know this is the fastest I patch something, as I knew how to fix this right after I saw the bugs.