Changes:
Key: [+] = Added, [-] = Removed, [/] = Changed.
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[/] Fixed some issues with the sharko spawns.
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[+] Added 3 new paintings.
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[+] Added a gamerule where you can view how the mod would be like by limiting your hp to the stock Minecraft amount!
- Along with the new gamerule, a challenge lies behind it. Will you complete it? Only time will tell.
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[+] New mob added.
- This mob can be found in the challenge only.
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[+] Added plushies for Angry, Enraged, Outraged, and the new mob.
Spoiler on how to get these.
To obtain these plushies (I haven't tested, it was really late at night for me when I posted this update.) you have to kill the mobs 125 times each and will upgrade each 125 kills, maxing out at netherite except for the new mob.
Changes:
Key: [+] = Added, [-] = Removed, [/] = Changed.
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[+] The spirit now exists.
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[/] Fixed the April Fools (2nd) Rare Engie Sharko not spawning the correct state secret sharko variants properly.
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[/] Added a way to pet the Sharkos.
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[/] Added a way to heal Sharkos without having to swap their states.
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You have to use cookies to heal them.
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Changes:
Key: [+] = Added, [-] = Removed, [/] = Changed.
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[/] Fixed some sharkos textures being missing.
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[/] Fixed the April Fools Epic sharko spawning the original Epic Sharko upon being tamed.
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[/] Taming a Sharko then using a Name Tag on it should keep the name for the states of said sharko from when it was given to it.
Per this update, you have been given an extra day for the april fools.
Changes:
Key: [+] = Added, [-] = Removed, [/] = Changed.
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[/] Fixed an issue with the Epic Sharko (including the april fools) not changing to its sleeping state when nighttime hits.
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[/] Fixed a username problem for the Idea Givers.
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[/] Fixed a model issue for the Rare Engie Sharko (2nd variant) April fools sleeping state.