Small update includes some fixes and changes to mechanics for blasting adaptation:
Features
- Adjust blasting adaptation recipes default input amount from 1 to 2 with higher tier output only.
- Furthermore there are now options to adjust various aspects of the adaption layers with such documented on the wiki
- Update recipe syntax to be more uniform between input and outputs which is documented on the new wiki!
- [Major Change] Add glass recipe for the forge
You can access the config via Mod Menu, in-game with the /owo-config command, or by finding the config file in your instances config folder
Fixes:
- Fix issues with recipes deserialization due to problems with ingredient equality
- Add recipe id to error with recipes using tagged output if occurs
This update brings some fixes for Ticking related issues and also adds support for Adapting Blasting Furnace Recipes to work within the forge
Features
- Adapt Blast Furnace Recipes Dynamically to Alloy Forge Recipes (API Information planned for the future)
- Reduce the tier of the Deepslate Forge Controller (2 -> 1)
- This change was made to make raw ore doubling harder to get. You now need to seek out Prismarine or Blackstone (The Nether) to make a better Forge Controller.
Fixes:
- Fix tick related lag when idle or crafting
- Logic and caching was added for recipe checking, which greatly improves performance
- Fix mishandling of Fuel Remainders, where stacks would be entirely replaced with the remainders
- Various fixes for compatibility recipes, mainly related to common tags
2.0.20
- Fixed a crash related to KubeJS (#102, #103, #98)
- Added Spanish localization (es_es, thanks Boxadactle!)
- Added Italian localization (it_it, thanks CapoFantasma97!)
- Added Taiwanese localization (zh_it, thanks EvanHsie0405!)
- Fixed some issues related to raw block recipes and datagen
Note: This release marks the end of maintenance for 1.19.2.
[1.19.4] Alloy Forgery - 2.0.19
on Mar 24, 2023This is a straightforward port to 1.19.4