What's New:
[blocks/incubator
]:
- The
egg_processing
syntax has been updated! Check out the wiki to see what it can now do!
[mechanics/throwable_items
]:
- Cleaned up the data pack syntax. Check out the wiki to see what changed!
[items/pouches
]:
- Fixed rendering crash.
[general
]:
- [NEW]: The Lab!
-
- The Lab will contain new and experimental features you can try before they become the default! (or discarded)
-
- Scoped Configs are now part of the lab and have to be enabled there.
- Added wiki button tooltips.
- Moved resource loading to a non-static mini-API. (Dark Matter candidate)
- Switched back to
preLaunch
as the base init point. - Updated Chinese translation. Courtesy of Rad586.
What's New:
[gui/smooth_tooltips
]:
- New Module!
- Makes tooltips slowly flow towards the cursor.
- Compatibility can be hit & miss, so experimental, for now.
[mechanics/dragon_fight
]:
- Fixed the
ConcurrentModificationException
crash. - Moved data to a new format. All data has been reset.
[mechanics/trading_goat_horn
]:
- Moved data to a new format. All data has been reset.
[general
]:
- Updated Chinese translation. Courtesy of Rad586.
- Startup should be a bit faster now.
- Andromeda used to scan every module's package for classes
Main
,Merged
,client.Client
andserver.Server
. - Now, module entrypoints are defined and registered during module construction.
- Andromeda used to scan every module's package for classes
- Other minor changes.
What's New:
[misc/tiny_storage
]:
- New Module!
- Allows you store 4 more stacks of items in the 2x2 crafting space.
- Currently experimental, so proceed with caution!
[entities/vehicle_unentrapment
]:
- New Module!
- Certain entities will stop riding their vehicle upon receiving damage.
[blocks/guarded_loot
]:
- Added an option to make guarded containers unbreakable by players.
[world/falling_beenests
]:
- Bee Nests will now fall if they have no direct connection to a block.
[mechanics/throwable_items
]:
- Made the tooltip dark gray when using dark mode resource pack.
[blocks/better_fletching_table
]:
- Added use sound. Identical to the smithing table.
[general
]:
- Deprecated
quick_fire
andleaf_slowdown
for removal. Although,quick_fire
will get an overhaul in the future. - Fixed crash reports not being uploaded.
- Updated Chinese translation. Courtesy of Rad586.
What's New:
So, I may have lied a bit and may or may not have refactored half of the mod's internals.
[world/crop_temperature
]:
min
, max
, aMin
, aMax
no longer accept string values. "1.5"
-> 1.5
[entities/boats
]:
- Added missing dispenser behavior.
[misc/recipe_advancements_generation
]:
- Reworked advancement generation. More recipe types should be supported by default!
[general
]:
- Switched to Codecs for JSON parsing.
ScopedConfigs#get
no longer looks up aPersistentState
.- Bumped the minimum loader version to 0.15.6.
- Moved optional module methods to mini events.
- Module construction has been delayed to account for events.
- Added error handling to
BootstrapExtension
. - Simplified the horrible
Common.bootstrap
andKeeper
system. Keepers are now initialized by the module'sMain
/Client
/etc. class constructors. - Probably fixed a few other things.
What's New:
Notice on future updates | ❗ 🔄
Alpha warning!
[general
]:
- Changed the loading process again. Should be a bit more reliable.
- Updated Chinese translation. Courtesy of Rad586.
- Fixed some minor issues.
What's New:
Alpha warning!
[items/pouches
]:
- New module: Pouches!
- This is Overly Complicated Seed-Pouch Mod merged into Andromeda.
- This adds 4 new pouches: Seed Pouch, Flower Pouch, Sapling Pouch and the new Special Pouch.
[entities/minecart_speed_control
]:
- New module: Minecart Speed Control!
- This module allows you to modify minecart speed and furnace minecart fuel usage.
- This is Minecart Booster also merged into Andromeda.
[general
]:
- Added loading state verification.
What's New:
Alpha warning!
- 1.19.3 is no longer supported!
- 1.18.2 will no longer receive alpha updates!
[entities/slimes
]:
- Added slime particles on collision.
[blocks/campfire_effects
]:
- The game will no longer crash if the campfire configuration is invalid.
[items/magnet
]:
- Magnet level is now capped at 5 even if NBT is modified.
[items/lockpick
]:
- Fixed lockpick sending break status even when not broken.
[entities/boats
]:
- Fixed a possible crash with TNT boats when
horizontalCollision
is updated on server.
[general
]:
- Improved crash reporting.
- A bunch of other improvements.
- Updated Chinese translation. Courtesy of Rad586.