- Fixed
/armorstands add Xand/armorstands remove Xcommands for managing the allowlist on servers
- Fixed issue that caused crashes when moving armor stands in a server environment
- Fixed issue where mod would likely crash (or at least cause errors) when Mod Menu is eventually updated and run at the same time
- Updated to 1.21.9
- Updated to 1.21.6
- Added config options (client side) to modify when armor stand names are visible
- Fixed bug preventing the command from being run via dedicated server or command block
- Backported changes from >2.0.1
- Added config options (client side) to modify when armor stand names are visible
- Fixed bug preventing the command from being run via dedicated server or command block
- Fixed an issue causing the mod to crash on dedicated servers
- Updated to 1.21.5
- Updated internal library version
- Fixed issue preventing Essentials mod from loading alongisde this one
- Update to 1.21.2/3/4
- Updated to 1.21
- Tons of changes came in 2.0.0, see the 2.0.0+1.20.5 changelog for more info!
- Huge rewrite of multiple internal systems
- Networking
- GUIs
- Added RoundaLib to project to help make consistent with other mods
- Added config files
- Instead of modifying server.properties and armorstandusers.json, everything is now inside the armorstands.toml file
- Configuration for automatically allowing OPs to edit armor stands
- Configuration for requiring sneaking to edit
- Added client/single player only config with the sneaking config option
- Rearranged GUI bits
- As part of the GUI rewrite, I also moved some stuff around or cleaned it up a bit
- Added scale slider
- Allow client or server with mod to work with the other without the mod
- Updated to 1.20.3/1.20.4
- Fixed minor graphical issue where the selection border around the current page's button wasn't rendering
- Update to 1.20.2
- Small tweaks to UI rendering, especially on inventory page


