AutoTag

AutoTag

Mod

Automatically populates some item, block and other tags (for mod compatibility)

Client and server LibraryUtility

259.8k downloads
71 followers
Created2 years ago
Updated10 months ago

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Updated to 1.20 and 1.20.1

  • Updated to 1.19.4
  • Biome precipitation tags now evaluate precipitation at block position 0, 0, 0 (because location-independent precipitation types do not exist anymore)

Updated to 1.19.3

  • Updated to 1.19.x.

  • Now is split into two mods internally: AutoTag API and AutoTag Convention. As a user, you do not need to worry about this.

  • If you're a developer and depend on AutoTag, you'll likely only want to include AutoTag API. Visit https://github.com/apace100/autotag for more information.

  • Automatically excludes minecraft:sculk from the c:ores tags as it is not an ore but would be matched to the tag by AutoTag Convention's automatic c:ores tag.

I'd like to send huge thanks to Will BL for pulling the major weight of this update, especially for the split into two modules and providing the maven host!

  • Added the following automatic item tags: c:mining_tools, c:shields, c:weapons, c:melee_weapons, c:ranged_weapons, c:tridents, c:bows, c:crossbows, c:food, c:snacks, c:food_with_effects, c:drinks and c:potions

  • The c:shields tag will be populated by shields added via FabricShieldLib in addition to shields extending the vanilla ShieldItem class

Refer to the README on GitHub for more information.

Fixed a crash bug

External resources



Project members

Apace

Owner

will_bl

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID