Updated to 1.20 and 1.20.1
- Updated to 1.19.4
- Biome precipitation tags now evaluate precipitation at block position 0, 0, 0 (because location-independent precipitation types do not exist anymore)
Updated to 1.19.3
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Updated to 1.19.x.
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Now is split into two mods internally: AutoTag API and AutoTag Convention. As a user, you do not need to worry about this.
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If you're a developer and depend on AutoTag, you'll likely only want to include AutoTag API. Visit https://github.com/apace100/autotag for more information.
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Automatically excludes
minecraft:sculkfrom thec:orestags as it is not an ore but would be matched to the tag by AutoTag Convention's automaticc:orestag.
I'd like to send huge thanks to Will BL for pulling the major weight of this update, especially for the split into two modules and providing the maven host!
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Added the following automatic item tags:
c:mining_tools,c:shields,c:weapons,c:melee_weapons,c:ranged_weapons,c:tridents,c:bows,c:crossbows,c:food,c:snacks,c:food_with_effects,c:drinksandc:potions -
The
c:shieldstag will be populated by shields added via FabricShieldLib in addition to shields extending the vanillaShieldItemclass
Refer to the README on GitHub for more information.
Fixed a crash bug


