-Moved spears to be next to swords in the creative menu.
-Directly ported to NeoForge.
NOTE: If you are using Sinytra Connector, use the Fabric version!
-Moved spears to be next to swords in the creative menu.
-Added lunge sounds (Finally!)
-Moved spears to be next to the swords in the creative menu similarly to 1.21.11 prerelease 1
-Added interaction_vibrations as an optional parameter for the use_effects component. Default is true.
-Fixed damage calculation inaccuracies.
-Fixed the mod somehow removing the stone sword recipe.
-Fixed spear charge attacks dealing no damage when stab animation is disabled or piercing_weapon component is removed.
-Separated attack_reach component. piercing_weapon and kinetic_weapon no longer need it to function and defaults to 3 blocks.
-Improved Better Combat support
-Lunge now properly works with Better Combat mod
-Fixed mobs not using any of the spear animations when Better Combat mod is installed
-Made compatible with Sinytra Connector, allowing it to work on Neo/Forge.
-Fixed spears not being damageable.
-Fixed spears not being able to trigger advancement, enchantment and scoreboard criteria.
-Fixed a crash caused by damaging mobs with a spear on weird angles.
-Fixed spear charge attacks being able to deal damage when the player is sprinting, now spears can only knockback when the players sprint for parity reasons.
-Fixed spear charge attack animation playing on the offhand when the player is using any item in their mainhand.
-Mobs can now use spears.
-Piglins and Zombified Piglins now spawn with golden spears.
-Fixed charge attack being broken in the offhand
-Fixed spears now being craftable (whoops!)
-Released



