Tags
Creators
Details
Licensed ARR
Published 3 years ago
Updated 2 months ago
All versions
12.0.1
Release
Version 12.0.1 - Forge/NeoForge 1.20.1last year 215
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Changes
Version 12.0.1 [Energy Vial Hotfix]
- Added a display to the Energy Vial's tooltip showing which armor pieces are active.
- Added
/energyvialcommand for updating the Energy Vial's active state. Can be used by players with any permission level. - Just Enough Items is no longer strictly required to load the mod, although it is highly recommended.
- Fixed a client-server desync bug where the Energy Vial GUI would not modify the vial's active state on Multiplayer Servers.
- Fixed a bug where the Energy Vial would not lose Effect Energy while the GUI was open.
- Fixed a bug where some Crystallite Charms were not equippable.
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:okgQTgJi:iBeStO5R"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:okgQTgJi:iBeStO5R"
}

