Tags
Creators
Details
Licensed ARR
Published 3 years ago
Updated 2 months ago
All versions
11.2
Release
Version 11.2 - Forge/NeoForge 1.20.12 years ago 406
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
Version 11.2 Patch Notes [The Handy Update]
New Stuff:
- Added Bark item, which drops when stripping any log. Bark can be used to un-strip logs. This includes any logs from other mods.
- Added Wooden Armor, crafted using Bark.
- Added 2 new advancements relating to Bark and Wooden Armor.
- The player's hand now swings when using a Warden or Guardian Staff.
- The player's hand now swings when using various Crystallite tools' right-click effects.
- Added stonecutting recipes to turn Metallic Trapdoors back into full Blocks.
- Winged Boots now have a similar effect to Sky-Crystallite Boots, protecting from all falls less than 5 blocks.
Crystallite Changes:
- Various Crystallite tools' right-click effects can now be used while the tool is in the player's off-hand.
- Netherite- and Nether Diamond-Crystallite Shovels and Hoes no longer drain durability or go on cooldown when their effects are used in Creative Mode.
- Shortened the cooldown times and reduced durability costs of all Amethyst-Crystallite tool effects.
- Sky-Crystallite Boots now only prevent fall damage for falls up to 8 blocks, no matter what.
- Sky-Crystallite Boots now deal correct fall damage for falls above 8 blocks, instead of reduced damage.
- Winged Boots are now crafted exclusively using Sky-Crystallite Boots, rather than any upgrade.
- Winged Boots are now valid for the 'Low Gravity' advancement.
- Winged Boots now make the correct sound when equipped.
- Reverted Crystallite Cluster sparkling sound effect to how it was before, to display correct subtitles.
- Fixed a bug where the hitbox of Crystallite Cluster Air was visible.
- Fixed a bug where using Smelting Touch and a Magnetic Pickaxe could sometimes crash the world.
Changes to Freezing:
- Ice Staffs now correctly freeze mobs for a longer time in cold biomes, rather than when not in a cold biome. This change only applies to the radius caused by the Ensorcellation enchantment.
- Freezing a mob will now extinguish it.
- Frozen players in Creative mode are no longer slowed, or have an Ice Block display. They simply emit particles now.
- Endermen teleporting while frozen will delete the Ice Block display.
- Flying mobs, such as Phantoms, are now slowed while Frozen.
- Frozen mobs will now fall much slower.
- Fixed a bug with Ice Blocks shown on Frozen mobs, where the block would stay visible indefinitely.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:okgQTgJi:m90omLiG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:okgQTgJi:m90omLiG"
}

