Tags
Creators
Details
4.1.0
Compatibility
Required content
Changes
We're not even in 26.3 yet and I already have a big update for you! This one features deep compatibility with Wilder Wild, adds an extra option for making your bubbles even nicer to look at, and reintroduces a feature I abandoned a long time ago!
➕ Additions
- Translations for the following localizations:
- Australian English (
en_au) - Canadian English (
en_ca) - New Zealand English (
en_nz) - Pirate Speak English (
en_pt) - Shakespearean English (
en_ws; Incomplete. Help would be appreciated) - Upside-Down English (
en_ud) - LOLCAT English (
lol_us)
- Australian English (
Biome Colorsbool optionCompatibilitySodium settings page (The following options are accessible without Sodium too. They just won't be neatly categorized.)FrozenLib & Wilder Wildbool optionResource Pack Styleenum option (Can be set to Vanilla (no change), Bare Bones, Faithful 32x, or Faithful 64x.)
Some of you may remember the Faithful 32x integration from the earlier days of Blocky Bubbles! The only difference is that it's a configuration option now, rather than a built-in resource pack. This should help to declutter the resource pack screen in some larger modpacks.
🔧 Changes
- Renamed
Bubble ColumnsSodium settings page toGeneral - Renamed parent
bubble_columnmodel totemplate_bubble_column
🐛 Fixes
- Reloading resource packs with animations turned off no longer crashes the thread.
- The negative space in opaque bubble column faces is now darker than the bubbles themselves.
- Changing certain modded options in the vanilla Video Settings screen no longer immediately reloads assets. Instead, the reload will be queued up and executed when the screen is closed.
- Added the terms and conditions of the General Public License version 3 to the LGPLv3 license document.
- This sincerely should have been done from the beginning. I will be fixing this in the next updates to each of my other mods.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9pubtjcn:CWpfwXEu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9pubtjcn:CWpfwXEu"
}

