Major Changes
- [FABRIC] Updated for Farmer's Delight Refabricated 3.0.0.
- Optimised temperature into not checking every tick. Temperature is now only checked every 4 seconds or whenever the Keg GUI is opened,
Bugfixes
- Fixed the keg not removing items upon fermenting.
- Fixed keg emptying fluids multiple to the capacity amount, rather than the amount of the fluid in the tank.
- Fixed Tipsy chat scrambling applying to the wrong player on servers.
- Fixed incorrect rendering of Keg recipe book.
- Fixed incorrect item count in EMI Pouring recipes.
- [NEOFORGE] Fixed food anchored hud overlays from other mods being offset down into the food bar when Intoxication is applied. #38
- [FABRIC] Fixed a classloading issue preventing the ItemLike (Mojmap) interface from having mixins applied.
- This issue is explained at MehVahdJukaar/FarmersDelightRefabricated#77
- [FABRIC] Fixed the keg not accepting items in cases.
Bugfixes
- Fixed a crash on Fabric when having an item inside the keg and getting out a fluid due to a faulty transfer setup.
- Fixed pouring recipes consuming two items instead of one.
- Fixed a regression where Cheese fluids do not have icons.
- Fixed cheese fluid tags being empty.
- Fixed EMI integration crashes due to an incorrect import.
- Fixed EMI integration being unable to transfer more than once for fermenting recipes with a fluid ingredient.
- Fixed EMI integration item loss when transferring twice.
Minor Changes
- Reimplemented Create compat on NeoForge, now that it is updated.
- Moved Create compat fluid_item_displays to
create.json
outside ofdefault_displays.json
. - Fixed special recipe fluids not being inserted into the keg correctly.
- The 'functions' field within 'remaps' fields of Item Fluid Displays is now optional.
Bugfixes
- Fixed the inability to open kegs in a server setting.
Changes
- Ported the mod to 1.21.1.
- The mod now supports NeoForge and Fabric under one codebase.
- Multiloader probably won't happen for 1.20.1, please don't ask.
- Made improvements to vanilla recipe book integration.
- Removed the fallback fluid rendering from the keg's tooltip if an item isn't present. You're likely to have an associated item.
- Renamed certain item tags to match conventional names closer.
brewinandchewin:cheese_wedges
->brewinandchewin:foods/cheese_wedge
brewinandchewin:horror_meats
->brewinandchewin:foods/horror_meat
brewinandchewin:raw_meats
->brewinandchewin:foods/jerky_meat
brewinandchewin:pizza_toppings
->brewinandchewin:foods/pizza_topping
- Delayed damage from Tipsy now bypasses most forms of damage reduction.
- Intoxication now affects all sources of saturation.
- Rewrote Tipsy chat scrambling to make it more consistent across players, and to follow the original logic.
- Tipsified chat messages now count as modified messages on the client, and you are now able to be prompted to see the original by hovering over the chat.
- Re-organised the creative tab.
- Brewin' and Chewin' 1.21.1 files are now hosted on the Greenhouse maven. Please read the README for more information.
Internal
- Swapped config solution from Forge config to Greenhouse Config.
- There is no config screen at the moment. This will be added later.
- Updated recipe code to match 1.21.1 specifics, such as allowing NeoForge fluid ingredients.
- Unfortunately, I cannot extensively document the changes right now, as they swept across the entire mod. Hopefully I'll get to working on the wiki soon - Pug.
- Swapped fluid ingredients for BnC Fermenting recipes to use fluid tags.
- Removed the maximum of 10000mB for Keg capacity in the configuration.
Bugfixes
- Fixed keg eating fluid inputs when extracting more than the output slot's stack amount.
Features
- Added EMI compatibility.
- Renamed Scarlet Pierogies to Scarlet Pierogi.
- Items with the old ID will be converted to use the new ID.
- The main caveat to this rule is that modded containers may not work. To workaround this, you should have any Pierogi in your inventory.
- Do not report the above to any mod developers, it's unavoidable.
- Items with the old ID will be converted to use the new ID.
- Introduced DFU, currently used for converting
brewinandchewin:scarlet_pierogies
items to the new name. - Re-ordered the creative menu to make more sense.
- Kombucha will no longer show up in the creative menu if Farmer's Respite is not installed.
Bugfixes
- Fixed an item loss bug within JEI when a recipe has no fluid ingredient input
- Fixed coaster item removals not being synced to nearby clients. (#19)
- Fixed Kegs not prioritising the actual insertion item's crafting remainder items for recipes. (#21)
- Fixed inconsistencies with inserting/extracting fluids within the Keg GUI. (#25)
- Keg fluid item slot placement no longer operates each tick, it now only operates as soon as the item is put into the keg.
- Fixed Keg bubbles not animating for recipes with no fluid ingredient.
- Fixed Keg hopper/item insertion interactions only allowing for the first 3 input slots to be used.
- Fixed Keg hopper/item insertion interactions placing items in the output slot instead of the container slot when inserted from a side that is not above the keg.
- Fixed a crash caused by attempting to sync Tipsy to the client on the client.
Language
- Added Japanese localization (#22)
Changes
- Added Coaster models for these items:
- Baked Cod Stew
- Beef
- Beef Stew
- Beetroot Soup
- Bone Broth
- Bowl of Stuffed Pumpkin
- Cod Roll
- Cooked Chicken
- Cooked Mutton
- Cooked Porkchop
- Cooked Rabbit
- Chicken Soup
- Creamy Onion Soup
- Dog Food
- Egg
- Fiery Fondue
- Fish Stew
- Fried Rice
- Fruit Salad
- Glow Berry Custard
- Kelp Roll
- Kelp Roll Slice
- Melon Popsicle
- Mixed Salad
- Mushroom Stew
- Nether Salad
- Noodle Soup
- Pumpkin Soup
- Rabbit Stew
- Raw Beef
- Raw Chicken
- Raw Mutton
- Raw Porkchop
- Raw Rabbit
- Salmon Roll
- Steak
- Suspicious Stew
- Tomato Sauce
- Vegetable Soup
- Updated compat recipe naming schema to
brewinandchewin:<recipetype>/<modid>/<name>
- Kegs can no longer accept fluids that are not associated with any pouring recipe.
- Removed
brewinandchewin:keg_blacklist
fluid tag, to match the above change.
Bugfixes
Changes
- Implemented the ability to use the
output
's crafting remainder item for pouring recipe containers. You may do this by not specifying acontainer
if theoutput
has a crafting remainder. (#9) - Updated
en_us
with effect descriptions. (#10) - Added
ru_ru
lang support. (#10)
Bugfixes
- Fixed vanilla recipe books being unable to place uncombined stacks of items.
- Fixed Coasters always outputting a strength signal of 15. (#6)
- Fixed Kippers being compostable. (#7)
- Fixed Fiery Fondue Pot not being tagged as
farmersdelight:heat_source
(#8)
Compatibility
- Added any items containing meat to
origins:meats
, and drinks toorigins:ignore_diet