Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
Creators
Details
- A Legitimate Fork of Freecam, allowing you to travel through legimimate blocks, and only when it is specified in configs. This Fork won't let players go through walls or lava, neither won't let players use x-ray and hack features that freecam does have. All ignorable collision (aka travellable blocks) are defined in the configurations toggles:
| Name | Description | Default Value |
|---|---|---|
| Ignore Transparent Blocks | Allows travelling through transparent blocks in freecam. | true |
| Ignore Openable Blocks | Allows travelling through doors/trapdoors/gates in freecam. | true |
| Ignore Non-Culling Blocks | Allows travelling through non-culling texture blocks in freecam (hoppers, lecterns, shulkerboxes, self mid-air blocks ecc). | true |
| Ignore Water Fluid | Allows travelling through water in freecam. | true |
What are Non-Culling Blocks?
A Non-Culling block has been defined as a block which satisfies a condition in the code, which you can find on my Wiki. This function checks whether a block can “cull” (i.e. skip texture rendering) nearby block faces. If it does cull a neighbor face (Piston Head, Solid Block...), it checks if the involved neighbor block can also "cull" the same face (2 Adjacent Solid Blocks, 2 Piston Head front-to-front...), in which case traveling through that block is denied, otherwise it will be allowed (Glass over piston head, mid-air solid block...). If it does not cull every neighbor face (hopper, cauldron...), you can travel through the block.
Why choosing this Fork?
- Traveling through Lava is not implemented and won't be implemented in any case, as this fork is for Building purposes only.
- You can eventually travel through water
- You can use freecam as long as you are in your rendered chunks, avoiding x-ray cave methods with freecam
- You can travel only "transpent-type" blocks, according to the ignore collision configs
About
As a fork, it means that before reporting any bug you may firstly check the if the issue is present on Freecam mod. Any issue can be reported on the github of this mod, but you must say if it is also an issue related to Freecam mod.
This mod allows you to control your camera separately from your player. While it is enabled, you can fly around and travel through blocks within your render distance. Disabling it will restore you to your original position. This can be useful for quickly inspecting builds and exploring your world.
This mod works in multiplayer, but may be considered cheating on some servers. It is your responsibility to check all relevant rules before using this mod.
Keybinds
| Name | Description | Default Bind |
|---|---|---|
| Toggle Freecam | Enables/disables Builders Freecam | F4 |
| Config GUI | Opens the settings screen. | Unbound |
| Control Player | Transfers control back to your player, but retains your current perspective (Can only be used while Freecam is active.) | Unbound |
| Reset Tripod | Resets a tripod* camera when pressed in combination with any of the hotbar keys | Unbound |
*The freecam bind can also be used in conjunction with any of the hotbar keys (F4 + 1...9) to enter "tripod" mode. This enables you to set up multiple cameras with differing perspectives, and switch between them at will.
Movement Options
| Name | Description | Default Value |
|---|---|---|
| Flight Mode | The type of flight used by freecam. Options: - DEFAULT : Static velocity with no drifting- CREATIVE : Vanilla creative flight |
DEFAULT |
| Horizontal Speed | The horizontal speed of freecam. | 1.0 |
| Vertical Speed | The vertical speed of freecam. | 1.0 |
Visual Options
| Name | Description | Default Value |
|---|---|---|
| Initial Perspective | The initial perspective of the camera. Options: - FIRST_PERSON : The player's perspective- THIRD_PERSON : Behind the player- THIRD_PERSON_MIRROR : In front of the player- INSIDE : Inside the player |
INSIDE |
| Show Player | Shows your player in its original position. | true |
| Show Hand | Whether you can see your hand in freecam. | false |
| Full Brightness | Increases brightness while in freecam. | false |
| Show Submersion Fog | Whether you see a fog overlay underwater, in lava, or powdered snow. | false |
Utility Options
| Name | Description | Default Value |
|---|---|---|
| Disable on Damage | Disables freecam when damage is received. | true |
| Freeze Player | Prevents player movement while freecam is active. WARNING: Multiplayer usage not advised. |
false |
| Allow Interaction | Whether you can interact with blocks/entities in freecam. WARNING: Multiplayer usage not advised. |
false |
| Interaction Mode | The source of block/entity interactions. Options: - CAMERA : Interactions come from the camera- PLAYER : Interactions come from the player |
CAMERA |
Notification Options
| Name | Description | Default Value |
|---|---|---|
| Freecam Notifications | Notifies you when entering/exiting freecam. | true |
| Tripod Notifications | Notifies you when entering/exiting tripod cameras. |
true |
Requirements
Fabric
- Fabric API
- Cloth Config API
- Mod Menu (Optional)
Forge
- None
NeoForge
- None
❤️ Support
If you enjoy Builders Freecam:
⭐ Star the project on GitHub
📥 Download on Modrinth
🐛 Report bugs on GitHub (first check Freecam issue tracker)
💡 Suggest features as issues on GitHub or on my Discord Server
🤝 Contribute ideas as issues on GitHub or on my Discord Server
My Other Projects!
If you enjoy Builders Freecam, you may enjoy my other projects:
Defixus Anti-Cheat - (1.21.11 - 26.4)
A complete well shaped and live anti-cheat for the newer minecraft versions. Modpack oriented, casual servers, huge communities.
Just Redstone Waterlog - (1.14 - 26.4)
This Mod/Plugin extends all Bedrock Edition Redstone components waterloggable blocks into Java Edition.
Just Bedrock Waterlog WIP - (1.14 - 26.4)
This projects extends all Bedrock Edition waterloggable blocks into Java Edition. Comes with a config too!
ViaAlert (ViaVersion Addon) - (1.21.11 - 26.4)
It lets you see when people join into your Fabric server which version are they using, and which client they are from.
Expanded Redstone - (1.21.11 - 26.4)
This mod allows redstone signals to propagate downwards over a non-conductor relay. A relay is a new block crafted with 4 vanilla block plus an amethyst shard.
Cobalt Age - (1.21.11 - 26.4)
This is a more shaped technical mods, which adds a complete new energy system called Cobalt Energy System, which works parallelly to Redstone, being different in the fact that it is not compatible with redstone signals and that it is waterloggable, and even more features, such as an up to 60 power strength.



