Canvas Renderer

Canvas Renderer

Mod

Open source shaders for players and content creators

Client LibraryUtility

28.7k downloads
155 followers
Created3 years ago
Updated15 days ago

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  • Updated Frex in order to fix translucent item rendering.

No changelog was specified.

  • Prevents a crash while quitting a world
  • Fixes frx_eyePos not honoring the player's eye height and applies tick delta interpolation as it was supposed to
  • Fixes GL sync objects leakage and remove deprecated texture2D() calls
  • Replaces overwrite with inject to improve item renderer compatibility with other mods
  • Adds some degree of Geckolib and Azurelib item rendering compatibility

No changelog was specified.

  • Cube map array support
  • Fixes crashing with certain mods that mixins into model block renderer
  • Contain previous fixes
  • Fixes crashing with certain mods that mixins into model block renderer
  • General 1.20 update
  • Supports proper armor rendering with armor trim
  • Fixes accessibility setting not reloading when changed in Video Settings screen
  • Fixes "on init" and "on resize" shader passes lacking proper uniform and texture access
  • Contains previous incompatibility fixes
  • Fix an incompatibility with Customizable Player Models
  • Fix a vanilla issue that caused black screen with Forget-Me-Not pipeline
  • Flywheel compatibility (Create rendering engine)
  • Fix an incompatibility with Customizable Player Models
  • Fix a vanilla issue that caused black screen with Forget-Me-Not pipeline
  • Flywheel (Create rendering engine) compatibility

NOTE: For maximum compatibility with advanced pipelines (shaders), set Flywheel's backend to "Off". Instancing and batching mode works okay with Basic and Plus pipelines.

External resources



Project members

grondag

Owner

spiralhalo

Member


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID