Fixes
- Removed the thorns in my side (getRoll, getPitch, getYaw)
- Welcome to Quaternion to Euler conversions (added the following methods)
- getEulerAnglesXYZ
- getEulerAnglesYXZ
- getEulerAnglesZXY
- getEulerAnglesZYX
Fixes
- Removed the thorns in my side (
getRoll,getPitch,getYaw) - Welcome to Quaternion to Euler conversions (added the following methods)
getEulerAnglesXYZgetEulerAnglesYXZgetEulerAnglesZXYgetEulerAnglesZYX
Fixes
- Un-Gimbal Locked the Roll, Pitch, and Yaw values (I hope...)
Fixed Crash with latest CC: Tweaked
Renamed getRotationMatrix to getTransformationMatrix
Renamed positionToWorld to transformPositionToWorld
Added getConstraints to ShipAPI
Added accessor from SpaceEye for accessing constraints map
Replacing Rotation Matrix math with proper Roll/Pitch/Yaw support
Renamed getRotationMatrix to getTransformationMatrix
Renamed positionToWorld to transformPositionToWorld
Added getConstraints to ShipAPI
Added accessor from SpaceEye for accessing constraints map
Replacing Rotation Matrix math with proper Roll/Pitch/Yaw support
Accepted Lugia's PR to Fix Roll/Pitch/Yaw
Added new "physics_tick" event for all Ship-bound computers
Added config option to expose physics tick


