- Added feng qi fox loot Table and form recipe
- Added Latex Snep Breath Anim
- Fixed Pat Reaction being Able to kick you out of the game
- Fixed Texture errors on models [Foxta fox]
- added a command to set the infection type in a selected area of blocks
- fixed unfair cheesse for bosses
- added crawl system for the luminartics leopards
- Two new extra rare Transfur Added [Organic and Can Be Used to get a Foxta And Snepsi Farm]
- 0.1% of chance after drinking a foxta or snepsi AND the snepsi one have a 50% of chance to just almost tf you into a partial snep one
- now Wolfy Can't Absorb entities via grab and via any kind of source
- fixed the pat feature crash your game
- add basic shader support for some items and blocks
- add new variants to the wall_white block
- add new achievements such Crystal Addicted
- add Lang Translation to the Lynx Spawn Egg
- add Easter Egg with Exp1 [you may know which one is :P]
- tweaks in the lynx texture
- add info about the lynx transfur
- now you can see Transfur Variant Stats holding shift in its Syringe OR Flask
- You need have a Informant block on inventory
- Fixed Laser Pointer Particle Kick you out of a server
🧬 Update Highlights
✨ New Additions
-
Luminart Crystals
-
Luminart Crystal Shards
- Used to craft new weapons:
- Spears – Extended hit range but heavier
- Used to craft new weapons:
-
New Tameable Entity: Latex Snep can now be tamed!
-
New Facility Rooms
-
Snow Fox: Texture rework
-
New Hybrid Entity: Squid Tiger Shark
- A fusion between a squid dog and a tiger shark! (Donator request)
-
New Boss: Luminarctic Leopard
- Male and female variants
- Found in a hidden cave inside Facility Rooms
- Appears when standing too close to a “hearted” crystal for too long
- Starts neutral, turns hostile if the crystal is broken
- End-game boss with a unique defeat mechanic
- Over 5 custom attacks, visual effects, and a freezing passive
- Wields radioactive ice powers
-
New Weapon: GunHammer
- Inspired by Decaying Winter
- Donator request
-
New Particle: Thunder Spark
- Supports custom age time via
/particle
command - Random movement based on speed
- Primarily used in Exp9 dash ability
- Supports custom age time via
-
New Equipment: Luminar Crystal Spear
- Trident-like weapon with higher damage
- Pairs with the new Exp1 ability
-
New Exp1 Ability: Psychic Grab
- Grab a nearby entity — alive or not — and control its movement using psychic force
- Use arrow keys to move the target [Shift = forward/backward]
- ⚠️ This ability may behave inconsistently in laggy environments or on low-performance systems. It's also affected by strange camera setups (e.g., third-party mods or shaders).
- ⚠️ This is an experimental ability and may have visual or mechanical glitches.
-
New Cosmetic Gear: Dyeable Shorts
- Laser-safe!
- Can be crafted or converted using a dye + base shorts
-
New Item: Colorable Laser Pointer
- Can be dyed
- Attracts feline latexes
- ⚠️ Uses a visual particle that may not appear correctly if particles are disabled, or if you're using mods or camera settings that affect third-person or offhand perspectives.
-
New Form: Lynx
- 🐾 +35% block breaking speed
- Shares core stats with the cat variant
- Uses a more organic recipe (bones, meat, fish, and string)
🛠️ Improvements & Changes
-
Items:
- Ammonia Powder renamed to Ammonium Chloride
- Boss Spawners are now vials that “break” on right-click
-
Electric Katana can now be equipped in the head slot
-
New Settings:
- Hide model parts for select entities (e.g., Plantoids)
- Updated Pat Overlay settings
- Added a setting to show a message when the player eats something beneficial to their diet
- 🔈 By default, a sound plays instead of showing text
-
Boss Changes:
- Bosses now take 75% projectile damage
- Abuse this mechanic for interesting interactions!
- Bosses now perform burst attacks
- Reworked Exp9 Boss
- Improved extra LootTables in Exp9 Facility
- Bosses now take 75% projectile damage
-
Exp9 & Exp10 Non-Boss Entities:
- ⚠️ Nerfed experience drop and loot rewards for non-boss variants to balance farming efficiency
-
Dodge Ability Tweaks:
- Now grants only 20 ticks of iFrames and hurtTime
- Displays remaining dodge charges via chat
- Each successful dodge now causes 8 exhaustion to the player
-
Crowbar: Reworked pry-open mechanics
-
Solvent Enchantment: Now uses
setAmount
to handle damage instead of externalhurt
calls -
Pat Overlay System:
- Now only appears if the entity is pettable (passive stage)
- Displays icon if the entity can be petted
- Now checks for block obstruction before displaying
-
Tamed AI Update:
- Tamed Dark Latex and Latex Snep can now sleep with their owner
-
Some entities now have funny reactions when petted :feet:
-
Fixed Latex Totem displaying weird names for custom forms
-
Crystal Spear is now craftable using Luminar Crystals, Iridium, and a Stick
🎵 Music & Audio
- New Boss Music Themes by @haise_h1
- New Exp9 Music Theme Disc also by @haise_h1
- Fixed Issues with Shadow Items When Placing a item in offhand while being a Latex Snep
- New Wing Flap Icon
- The Display of Ticks is not On by default
- New Client side Config to show the exactly ticks
- Fixed Bug with the Foxyas Npc not transfuring
- Now the Normal Latex Snep Have a High Jump Value
- New Latex Snep [big catto!!]
- Have Custom eyes layers
- Have Both Versions [Feral and normal]
- New Turn Feral ability
- The Feral Version Have This Ability
- Can Change to old variant and if the old variant is null will be set by default a BioSynch Snep
- Change yourself into a feral version
- Turn yourself in the Latex Snep!!!
- Is Multi Use [Aka will be used the same ability to change into other feral variants in the future]
- New Custom Interaction Ability
- Use a Custom Interaction Of Your Variant
- Right Now Only Latex Snep Have a Custom Interaction
- New Leap Ability
- Ability Version of the Leap Key
- To Fix Some issues Some variants will have this Ability instead of the Key Ability one
- Rework of the Ability [Pysch Hold]
- A Try to Copy the beheavor of Infinity of Gojo
- Still Only works to Projectiles and Fall Blocks
- Now Only Afect Projectiles and Fall Blocks that is GOING at you
- Now if you get too close the Projectiles and Fall Blocks will be repeal
- maxRange = 16.0 and repelRange = 2.0
- Now the Addon Variants have the Soften Ability As well
- Tweak some "too expencive" recipes
- Now the Default Key for Leap is 'NONE'
- Now the Default Key for the Transfur Sounds is 'NONE'
- New Config [Show Both Hands]
- The other hand will be Render when you fall fly with a good amount of speed
- The other Hand will be Render when you can carry the entity that you are looking at
- New Config [DL Coat Affect All Beasts]
- Tweak Plushes Squeezed Cooldown
- 10 -> 5
- Tweak With Times Used X Item
- Now use player stats to specific how much times the player eat X item, due being more Optimizated
- Tweaks in the Foxta And Snepsi
- Now Have 25% of chance to add MOVEMENT_SPEED,REGENERATION and if Snepsi LATEX_CONTAMINATION when Drinked
- New Crystal Wolf Blocks [Just a Recolor]
- Blue,Yellow,Orange,White
- Craft or converted with Dye
- Each Crystal variant can only be placed in they right color But EVERY variant can be placed in the red crystal one
- New Effect Call Latex Exposure
- Is a Negative effect of Health Boost
- Add -2 of Transfur Tolerance Per Level
- Rework Latex Contamination Effect
- Now Will add the +0.1 Latex Infection per level
- Rework Transfur Sickness
- Add -0.1 of Transfur Dmg Per Level
- New advancements
- Hidden Affection [pat a latex entity while using a Dark Latex Coat]
- Crystal Colletor [Have in your inventory each crystal color]
- Foxta Adictive [Drink 100 to 99999 foxtas {yes the limit is 99999}]
- Crystal Dyer! [Apply Dye in a Crystal Block]
- Crystal Adventurer [Obtain Each Gooey Crystal]
Patch Notes
Features and Changes
- Fixed Crash: Resolved an issue where walking on blocks with transformations lacking the grab ability would cause crashes.
- New Dark Latex Coat:
- Complete Set (Coat + Cap):
- Prevents Latexes from targeting you unless provoked.
- Latexes will still fight back if you attack them first.
- Partial Set (Coat or Cap):
- Provides partial camouflage:
- Latexes won’t target you but may detect your human nature if you stay too close.
- They will retaliate if you attack first.
- Provides partial camouflage:
- General Details:
- Applies to all Latex entities.
- Has no durability and provides zero defense.
- Repairable using Dark Latex Goo and Latex Base (Easter egg functionality).
- Complete Set (Coat + Cap):
- Signal Catcher:
- Optimized for better performance.
- Adjusted cooldown and range to balance optimization changes.
- New Materials:
- Iridium: A versatile resource (with more functionality planned).
- Raw Iridium: The unprocessed form of Iridium.
- Fixed Random Variant Loot Table: Excluded private forms from appearing incorrectly.
- New Combat Items Tab: Includes Painite Equipment for better organization.
- Painite Armor Tweaks:
- Now functions as Netherite armor with a dark red trim.
- Reduced durability and protection values.
- No default recipe yet.
- Containment Container Block:
- Now efficiently mineable using pickaxe-like tools.
- Recipe Adjustments:
- Electric Katana: Updated recipe to include Iridium.
- Grammar Improvements: Fixed several language-related issues in tooltips and descriptions.
- Improved Localization: Transitioned certain hardcoded info to use language files.
- New Reinforced Wall Blocks:
- Obtainable via crafting recipes or by using Iridium on existing walls.
- Features a variant inspired by the Blue Wall type.
- Snep Plush: Received a subtle and adorable change with a 25% chance to occur. 😉
API Changes
- Signal Block Update:
- Converted to a Block Entity for enhanced functionality.
Bug Fixes
- Infinite Thunderstorm: Fixed an issue where thunderstorms could persist indefinitely.
- EXP6 Dimensions: Addressed problems causing the entity have the wrong default size. [1.83 height and 0.6 width] - > [1.93 height and 0.7 width]
This update introduces new mechanics, optimizations, and bug fixes to enhance overall gameplay, improve stability, and refine mod compatibility.
- New Containment Container
- Can Hold 1 Transfur Variant
- Fall like sand
- Spawn the Transfur Variant if breaked with a TransfurVariant saved
- New Dazed Puddle Ability for Dazed Latex
- Became a Puddle and have a small hit box at cost of less reach [attack and interact]
- New Soften Ability
- Be able to pass through some Blocks When holding the ability
- New BlockTag for Blocks that The is affected by the Soften Ability
- Non Bosses no longer play music and show Health Bar
- Bug Fixes
- That's includes but is not limited to Dazed Meteor Spawning Tons of Dazed Latex's, Be able to Pat the grabber while being grabbed
Changelog
[Version 2.6] - 2024-11-01
- Support Changes
- Port For Changed Mod 0.14
- Partial Form Changes
- Partial Snep have a Dynamic Change for Model
- Dodge Ability
- Now has a cooldown regen of 20 ticks.
- Sends a poof particle effect when dodged.
- Translations
- Added new Chinese translations.
- Bug Fixes
- Implemented small bug fixes.
- Reyn Display
- The display will always glow for performance reasons.
- Transfur Sickness
- Now applies a debuff when taking Transfur damage.
- Equip Armor Feature
- Fully cancels the interaction event and is slightly less precise.
- Pat Overlay
- Now checks the length of the custom name of the entity, if one exists.
- Painite Generation
- Buffed generation rates.
- Spawn Egg Recipes
- Exp10: Small tweak—now uses biomass and a wither rose.
- Exp9: Small tweak—now uses biomass and a copper block instead of a diamond block.
- New Plushes
- Introduced new plushes (Exp2, White Wolf).
- One of these plushes may have a small secret—good luck finding it!
- New Biomass Item
- Warning: Do not eat this item!
- Death Dialogues
- New dialogues triggered upon dying during a Transfur in Exp.
- Secret dialogue available when transfurred into a boss Exp.
- Exp9 and Exp10 have dialogues only in the boss version.
API Changes
- Textures
- Removed numerous unnecessary textures.
- Utilities
- Added a new utility to get a render and model from an entity.
- Animation Player
- Added an animation player, currently for API and testing purposes.
- Must be played using a render.