Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details
Changelog
The update brings a complete transformation to Chroma. Shiny Items have been entirely reworked and are now known as Crystal Relicts, establishing a new foundation for the mod’s future direction. Alongside this major overhaul, a new pet has been introduced, every special item has been refined and balanced, and multiple gameplay systems have received significant improvements. Finally, all advancements have been adjusted to better reflect the new item structure and progression flow.
Crystal Relicts
Shiny Items have been completely reworked and are now known as Crystal Relicts. The former Shiny Star has been split into three distinct crystals, each with unique origins.
Verdant Shard
The Verdant Shard is the least valuable of the three crystals. It can be obtained by breaking Cactus blocks with a 0.05% (1 in 2000) chance or by breaking Kelp with a 0.0125% (1 in 8000) chance.
- Verdant Relicts:
- Explosion Core
- Flight Speed Upgrade
- Leap Feather
Crimson Shard
The Crimson Shard holds medium value among the three crystals. It can be obtained by defeating Hoglins, with a 1% (1 in 100) chance to drop.
- Crimson Relicts:
- Woodland Carver
- Wind Chime
Shadow Shard
The Shadow Shard is the rarest and most dangerous of all three crystals. It can be obtained by right-clicking an Amethyst Shard at Y level –90 in the End dimension. The shard is charged with void energy, and right-clicking it instantly kills every entity within an eight-block radius, accompanied by a new custom death message.
- Shadow Relicts:
- Eternal Torch
Enchantability
With the transformation of Shiny Items into Crystal Relicts, these items are now compatible with durability enchantments such as Unbreaking and Mending, allowing them to potentially never break again. Their enchantability value is set to 15.
Pets
A new pet has also been introduced, expanding the world into an entirely new and unexplored environment. This mysterious creature thrives in a place unlike any seen before, hinting at depths yet to be discovered.
Floaty
The new pet, Floaty, is a small robotic vessel that inhabits the water. Despite its small size, it is a powerful and dependable companion in combat. It can be tamed and healed using Lapis Lazuli. When Floaty’s health becomes low, its unique “play dead” mechanic activates, allowing it to temporarily shut down to recover before rejoining the fight.
- Health: 15
- Attack Damage: 4
- Attack Knockback: 0.8
- Play Dead Trigger HP: 6
- Play Dead Duration: 4 seconds
- Land Damage: 2/s
Floaty

Items
Leap Feather
The Leap Feather represents a new Verdant Relict, granting its user a short upward boost that allows them to clear obstacles up to three blocks high. After being used, the item requires the player to touch the ground before it can be activated again. It also provides generous protection against fall damage, making it an excellent tool for agile movement and exploration.
- Y-Boost: 0.6 ~2 blocks
- XY-Boost: 0.32
- Debounce Ticks: 6 ticks
- Fall-Grace: 25 ticks ~1.25 seconds
Gale Scepter
The Gale Scepter is the completely reworked version of the former Wind Chime. It now features two distinct attack modes. A normal right-click fires a fast wind charge that creates a sharp impact on contact. When sneaking while using the scepter, it instead launches three slower but significantly stronger projectiles with powerful impact effects. The player is now slightly pushed back upon firing, and the attack is accompanied by enhanced sounds and particle effects, making it feel far more dynamic and impactful.
- "Fast" Charge Speed: 4.0 (same as Wind Chime)
- "Strong" Charge Speed: 1.15
However, the item has received a significant nerf. The player can no longer use the wind charge to boost themselves, as any wind charge fired within close proximity to the user will no longer trigger an impact.
Woodland Carver
With this update, the Woodland Carver has been completely redesigned for the third and (final) time. It now serves as a specialized tool for efficiently gathering wood. When charged for a short moment, it destroys all wood blocks within a small radius, each having a chance to drop as an item. This makes wood farming far more convenient and enjoyable. The tool is further enhanced by refined particle effects and a polished sound design that make its use feel satisfying and powerful.
- Radius: 8 blocks
- Charge Time: 3 seconds
- Drop-Chance: 30%
Eternal Torch
The Eternal Torch has received several fundamental nerfs in this update due to its overwhelming power at the time of its original release.
- The beam no longer burns through blocks.
- Radius: 20 -> 12 blocks (40%)↓
- Base DPS: 3 -> 2 (33%)↓
- Max DPS: 48 -> 32 (33%)↓
- Growth per second: 35% -> 25% (28%)↓
- Enemy Switch Cooldown: 10 -> 15 ticks (50%)↑
- Item Cooldown: 40 -> 60 ticks (50%)↑
Explosion Core
The Explosion Core had long been an overlooked item, and with that, its excessive power was often forgotten as well. It was highly unbalanced and has now received a much-needed nerf, especially since it has become a Verdant Relict, making it significantly easier to craft than before.
- Max Item Count: 64 -> 4 (94%)↓
- Explosion Radius: 80 -> 16 (80%)↓
- TNT Count: 1000(💀) -> 40 (96%)↓
I apologize for this previous item. It has now been thoroughly adjusted and should feel far more balanced and fair to use.
Celestial Lighter
The Celestial class has finally been completed with the introduction of the Celestial Lighter. This new tool is an enhanced version of the Flint and Steel, featuring significantly higher durability and the signature Celestial particle effects. With this addition, the path is now open for the creation of an entirely new class in the future :)...
- Durability: 1465
Tool effects
This update also removes one of the core mechanics previously tied to the new tools: the Tool Effects system. Chromatic and Celestial tools no longer grant special passive effects such as Efficiency or Speed while being held.
- Tier 1 effects (Chromatic Tools) removed
- Tier 2 effects (Celestial Tools) removed
- Matching Tooltips removed
Advancements
Several advancements have been removed, added, or reworked within the Shiny category due to the removal of the Shiny Star. In addition, new advancements have been introduced to fit the changes in this update, as well as the previously added Crystal Relicts.
Crystal Advancements
- Shiny Items removed
- Wind Chime removed
- Verdant Shard Adv. added
- Hearth of Growth added
- Flamebound Relict added
- Veil of Dusk added
- Eternal Torch added
- Gale Scepter added
- Leap Feather added
- Woodland Carver description rework
Celestial Advancements
Added Celestial Lighter to:
- Tool Time again?!
- Tool Champ
Credits
The credits have been updated to reflect the transition from the Shiny Star to its successor crystals, along with the addition of several new items that align with the latest update.
/credits
- Shiny Star removed
- Shadow Shard added
- Woodland Carver added
- Eternal Torch added
/thankyouforplaying
- Player: Shiny Star -> Crimson Shard
- Enemy: Shiny Star -> Verdant Shard
Sturctures
With the removal of the Shiny Star, its corresponding structure, the Impact Crater, has also been removed. It remains uncertain whether this structure will return in the future, and if so, in what form. However, any potential reintroduction would be planned for the distant future.
Main Menu
In the main menu, the Celestial Theme now plays instead of the standard Minecraft soundtrack. The theme will dynamically change depending on the newest tool class or during special in-game events.
Crafting recipes
This update also introduces new crafting recipes for the recently added items. For Crystal Relicts, the only change is that the Shiny Star has been replaced with its respective Shard in all related recipes.
Crafting recipes




Tooltips
Crystal Relicts now feature a short tooltip description that explains their unique abilities.
Tooltips

Future
After a long wait, a new update for the mod has finally arrived — and of course, it is a big one after these two months! Time was a bit limited and motivation rather low, as I have been working intensively on a new project, which is still in development. More about that will be revealed later!
The next update will primarily focus on bringing the Advancement system to a completely new level. While this version already includes several related changes, the upcoming one will go much deeper, reworking the entire structure. The current master advancements, custom sounds, and other elements will be removed, shifting the system closer to the Vanilla mechanics.
I am also excited to announce that, just in time for Halloween at the end of the month (most likely with the update on October 24th), a small Halloween related event will take place. It will introduce new items, rewards, and perhaps even a new mob. Some of these features will only be available during the event, while others will become a permanent addition. More details will follow soon!
After this event, it will finally be time for a major update with everything that comes with it. The Celestial Class was released more than 112 days ago, which is much longer than initially planned when this system was introduced. However, this slower and more structured approach has proven to make much more sense and will continue to shape the update cycle in the future. The current plan targets November, though there is always a chance something else may be added beforehand.
I am personally very excited to see what the future will bring. Until then, enjoy all the new features <3
Files
Metadata
Release channel
ReleaseVersion number
2.6.0Loaders
Game versions
1.21.6–1.21.8Environment
Downloads
19Publication date
October 4, 2025 at 2:32 PMPublisher

TheNev
Boss



