3.4.0
Compatibility
Required content
Changes
The June update expands Chroma across every aspect of the mod. It introduces new pets, the most unique Crystal Relicts yet, and another piece of Chromatic Armor, all in a single release. Welcome to Version 3.4.0!
Entities
This update introduces two new pets.
Reaper
The Reaper is the second underwater pet, featuring a unique ability. Inspired by the Reaper Leviathan, it relentlessly hunts enemies beneath the surface. Once it locks onto a target, it grows in size and crushes its prey with its powerful jaws. However, be warned, the Reaper is ineffective on land.
- Health: 40
- Attack Damage: 8
- Grab Damage: 12
- Scale: between 4.75 - 9.5 (depends on enemy size)
Reaper

Traubina
Traubine is an air pet that poses a serious threat to enemies. As a mutated bee, it stings its target and amplifies all damage dealt to that entity.
- Health: 14
- Attack Damage: 2
- Multiplication: Damage x3
Traubina

Armor
Another piece of the Corrupted Armor set has been added. The Corrupted Leggings provide the same enhancements as the previously introduced helmet and boots.
Crystal Relicts
This update introduces three new Crystal Relicts, ranging from entirely new mechanics to impressive visual highlights.
Spiky Staff
The Spiky Staff fires a cactus like projectile that splits into several smaller projectiles after traveling a short distance. With enough practice, it can be used to hit enemies from extreme range.
Spiky Staff

Drill
The Drill slams into the ground with tremendous force, creating a massive shockwave that damages and knocks back all nearby enemies in a 360 degree radius.
Drill

Poisonous Bottle
The Poisonous Bottle throws a flask filled with poison at its target, creating a lingering area of effect that damages enemies over time. To make aiming easier, the landing position of the bottle is displayed before it is thrown.
Crafting recipes
Crafting recipes

Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:cFPWNYrU:X2Pcp0Fc"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:cFPWNYrU:X2Pcp0Fc"
}

