Fixed inability to eat in singleplayer
- Fixed random eating restarts added in 2.5.1
- The maximum time margin before synchronization for consumables has been increased by 3200 (in addition to the ping)
- Most potential crashes have been fixed
- The configuration is now reloaded each time you join a Minecraft server
- Ghost consumption has been fixed
- The maximum time before desynchronization for consumption has now been moved to the new dynamic ping-based system
- Fixed random disconnections on servers
- Default windcharge value for custom servers to true
- Updated description
- Added French to the languages
- Better integration with ModMenu
- Added experimental Jukebox prediction
- Replaced maxTime parameters with a centralized dynamic value based on ping (also removes the parameter from the configuration)
- The default maxDistance value for weapons has been changed from 48 to 3
- Removed divergence when predicting tridents for a more realistic simulation
- Visual rollbacks of predicted entities resolved
- More logs via debug mode
- Code cleanup (unnecessary code removed and deprecated methods replaced)
- Added Wind Charge prediction (makes Wind Charges appear without delay and destroys them at maximum height)



