- I lied about taking a break lol.
- Rebalanced rarity of item drops by default (delete your config file)
- Added cosmetic rarity tags to rewards. This means they'll show up with their rarity and a special color in chat. Rarity tags are as follows
- Common
- Uncommon
- Rare
- Epic (unused by default)
- Legendary
- Mythic
- A new record holder for "fastest update of all time"
- Added the command /cobblerogue restartrun confirm that allows you to reset your party, pc, and choose a new starter. Good for if your starter gets bugged.
- Marked as release as this should be the last update for a while if no major bugs happen
- Fixed a bug where players could execute /cobblemon givereward without op/cheats
- Added the ability to add commands as rewards in the reward pool config. Command rewards will show up as "Unique Reward" in chat.
- Added, by default, getting random Pokemon from the rewards list, varying by level via rarity. You need to delete your old reward config file to get this.
- Fixed a severe bug which would give you extra rewards every time you loaded a world.
- Rewrote the reward drop system
- Added a second config file for the reward pool. This means you can add your own items for modpacks and servers.
- Added a config file that allows you to disable certain aspects of the mod, such as rewards, random starters, and individual pokemon death when fainting.
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If one of your Pokemon faint in battle, they're permadead. You can't access them anymore, as opposed to the team wiping system that used to exist.
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Revives and Max Revives can be used to temporarily resurrect and/or save a Pokemon if they died in that battle. This is referred to as a Final Stand. If the Pokemon is out in battle, and you use them to finish the encounter, your resurrected Pokemon will become a wild Pokemon that you can then proceed to re-capture. It will retain it's level, stats, ect. If the resurrected Pokemon is not active when the battle ends, they will proceed to be permanently erased.
- Fixed a bug where common potions were minecraft potions as opposed to cobblemon potions
- Added Randomized Starts
- Untested in Multiplayer
Initial Release



