NOW WE HAVE ENGLISH LANGUAGE SUPPORT!
Multi-flags just works New commands: /mflagpoints <name> <x y z> <color>(optionally) - Create one flagpoint that have a sphere radius, that can be changed(/mflagpoint radius <number>)(1-500 blocks). In that radius player see timer and messages about flagplaced and destroyed. Time in timer can be changed with command /mflagpoint capturetime <seconds>(max 3000 seconds). /mflaglist - show you list of actual flags that has a name xyz color of flag. You can delete flagpoint from that name /mflagpoint delete <name> You can change the name of flag /mflagpoint <oldname> <newname> Language support comming soon!.
Fix netcode bugs, but very very rough
New features and life quality changes
- Normal players/flags sync
- New commands with MultiFlags(CTF) CTF new dirrection in CommandMod that add flags with their own zone and timer. If player in one flag zone that player see timer and messages about flag status. When flag captured message get all players on the server
Added a check where it is impossible to place blocks above the flag (up to 20 blocks above the flag)
Fixed a bug where the beam was not displayed on the server
Добавил проверку, при которой невозможно поставить блоки выше флага(до 20 блока над флагом)
Исправил баг при котором на сервере не отображался луч
#Adding /flagpoint x y z //coordinates of the flag /flagpoint time <minutes> <seconds> //setting up a timer (default time = 5min 30sec) /flagpoint prepare <minutes> <seconds> //activates a timer with the specified time
#Rules for flagpoint you can't put any blocks on flagpoint cords except colored glass you can't place blocks above the flag(10 block above) you can't put any blocks during preparation



