Conduits Prevent Drowned

Conduits Prevent Drowned

Mod

❌ Disables drowned zombie spawns around the player when the conduit effect is active.

Server Game Mechanics MobsUtility

28.5k downloads
61 followers
Created2 years ago
Updated4 months ago

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Requires the library mod Collective. 

   This mod is part of The Vanilla Experience.

Conduits Prevent Drowned is a minimalistic configurable mod which disables drowned zombie spawns around the player when the conduit effect is active.


Configurable: ( how do I configure? )
preventDrownedInRange (default = 400, min 0, max 400): The euclidian distance range around the drowned where a check for a player with the conduit effect is done. A value of 400 prevents the spawning of all drowned.


You'll be able to build your underwater city in peace, without having pickles all around:
empty


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You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


External resources



Project members

Serilum

Owner


Technical information

License
ARR
Client side
unsupported
Server side
required
Project ID