🎓 Collective is a shared library with common code for all of Serilum's mods.
🎓 Collective is a shared library with common code for all of Serilum's mods.
🔆 Press G to toggle the brightness/gamma in-game to maximum and get night vision.
🚪 Multiple identical double doors, trapdoors and fence gates can be opened simultaneously.
✍️ Create custom named regions/towns/zones with a radius using signs, with join/leave messages via GUI.
🧑🌾 A minimalistic mod which gives all unnamed (modded) villagers a pre-defined or custom name.
🏙 Sets the spawn point in a new world to the center of a village.
🚏 Allows players to dismount/remove/exit entities/mobs from mounted entities without breaking them.
🌲 Harvest full trees and huge mushrooms instantly with an axe. Includes fast leaf decay and sapling placement.
🌆 All villages receive a randomized name, shown in the GUI via the Areas mod.
🌱 Allows players to use normal seeds to transform dirt into (tall) grass.
🐮🍄 Allows both red and brown mooshrooms to spawn naturally in their biome.
☠🐴 Allows skeleton horses to spawn naturally with a skeleton riding it and other tweaks.
🧟♂🐴 Allows zombie horses to spawn with a zombie riding it and other tweaks.
🛒 Easily pick up and move minecarts without breaking them by holding right click.
🕸 Breaks spider webs/cobwebs with a configurable delay when walking through.
🛶 Allows players to easily move boats without breaking them by holding right click.
🙅 Removes those pesky slimes when you're trying to be creative in a superflat world.
📦 Gives players joining the world for the first time configurable starter gear and items which overwrites the initial inventory. Compatible with FTB Team Islands.
🔥 Prevents hostile mob spawns and burns them around the campfire in a configurable radius.
♾ Prevents villager trades from locking up, making them always available. Trade away!
🎴 Makes the totem of undying effect work when it's anywhere in the inventory.
🐉 A minimalistic mod that makes the Ender Dragon drop an elytra on death.
🌱 Automatically replants/replaces/reseeds crops harvested with a hoe by using the drops. Works with wheat, carrots, potatoes, beetroots, netherwart and cocoa beans.
🔥🩹 Creates an area around the (soul) campfire where players and passive mobs receive regeneration.
💀 Spawns a chest and armor stand with player items on death, a gravestone alternative.
⏰ Shows the time/days played in the GUI/HUD with a clock in the inventory.
📚 Automatically refills the player's hand when using the final item if a replacement exists.
🔨 Repair placed anvils with iron ingots and damage them with obsidian.
🧭 Shows direction and coordinates in the GUI/HUD with a compass in the inventory.
✔️ Disables mob spawners whenever they are surrounded by 5 torches.
🖼 Easily cycle through placed paintings by right-clicking them with another painting in hand.
🛫 Allows easy takeoff by elytra/colytra with a firework from the ground without jumping.
🗿 Adds a configurable chance for mobs to drop their head, using vanilla resources only.
🟣 Allows the creation of nether portals with crying obsidian blocks.
🎣 Automatically re-casts the fishing rod line for a player when an item is caught.
🔍 Adds an on-the-go zoom functionality hotkey using the spyglass item.
🍾 Allows the creation of experience bottles (bottles o' enchanting) from your own gathered xp.
🏗 When breaking a scaffolding block, all chained blocks will drop at the block's position.
🥚 Chicken eggs on hay blocks hatch safely into chicks just before they despawn.
🔮 Spreads (nether) blocks to the overworld around nether portals in a configurable radius.
✔️ Easily place beacon bases by right-clicking the beacon with mineral blocks.
📸 Takes a screenshot every time an advancement is achieved. Document your progress!
💎 Players can find minerals inside stone-type blocks when mining in the overworld and nether.
🟪 Allows Shulkers to drop two or more shells and ignore their default drop chance.
🌱 Keeps farmland soil tilled below a stem block (melon/pumpkin) after harvesting.
🧟♂️ Allows giants to spawn naturally with custom AI (based on zombies) and other tweaks.
🐺 Whenever a player is teleported via a command, their pets will be teleported alongside them.
🔮 Allows the creation of smaller nether portals, specifically 1x2, 1x3 and 2x2.
📛 Adds nametag crafting recipe, command, and named entities drop their tag on death.
⚔ The grindstone (wet stone) can temporarily increase the damage of tools used on it.
🔨 All metal-containing items are recyclable in a furnace and return raw materials.
🍾 Allows players to breathe in empty glass bottles under water for more oxygen.
🟪 Shulkers will respawn at their death location after a configurable delay, farm shells sustainably.
🔋 Allows creepers to spawn charged in order to increase the game's difficulty.
💬 A highly configurable mod to change the chat style and colour on the client.
🗿 Allows the collection of player heads via command or death event.
💰 Patches the anvil to set the default level cost, material cost and percentage repaired.
🐝 Tiny bees, or big! Bigger group spawns, increased hive space, stinger functionality and more.
🛡 The shield is hidden and provides protection passively when held idle in the offhand.
🎲 Randomizes the flowers spawned by bonemeal, allowing all (modded) types to spawn everywhere.
🐟 Rings a bell held in the offhand when something's on the line while fishing.
😭 Ghasts drop their tears periodically when a player is close, allowing sustainable farming.
🌳 A light custom-coded 1.19.2 vanilla+ modpack which is interchangeable with an unmodded save.
📝 Makes the end portal craftable, movable and available in survival plus other tweaks.
☘ Extends bonemeal behaviour. Instant grow with sneak, grow netherwart+cacti+sugarcane and other tweaks.
🚪 Automatically opens doors around the player and closes them with a configurable delay.
🚶 Create long paths instantly by setting a start and end point.
🐑 Makes various changes to wool-type block recipes, string conversion and the dyeing process.
🐺 Shows a list in the GUI/HUD of all tamed non-sitting followers around.
💾 Creates back-ups of player inventories before death, which can be loaded via commands.
☠ A drag-and-drop mod which makes wither skeletons always drop their skull on death.
🕷 Spiders and cave spiders can periodically produce a cobweb/spiderweb when a player is close.
🔥 Disables the default firespread and makes fire go out after a configurable delay.
💬 A highly configurable mod to change the style and colour of chat messages server-wide.
💫 Easy creation of (modded) enchanted items via commands with levels above the default limit.
❌ Disables drowned zombie spawns around the player when the conduit effect is active.
🧟♀️🌾 Allows changing the default chance a zombie spawns as the villager variant.
☠ Adds a chance for strays to spawn naturally everywhere in place of a skeleton.
⚰ Broadcasts an informational death message whenever a villager passes away.
🌾 Makes hay bales negate fall damage entirely, Assassin's Creed style.
🗜 Modifies the /help command to show all information, be colourful and have multiple pages.
🌾 Faster crop block breaking, increased hoe radius and the ability to un-till soil.
☃️ Hitting mobs with a snowball will freeze them for a configurable amount of time.
🛌 Also Sleep Later! Make players go to bed at a different time.
🌿 Kelp seaweed naturally filters sea water for rich nutrients. Kelp works like bone meal.
🤝 Adds to ability for in-game players to give each other itemstacks without dropping/tossing them.
🧽 Each extra sponge block placed next to one another increases the water absorption radius.
🏜 Adds a chance for husks to spawn naturally everywhere in place of a zombie.
🙌 Hide your offhand and/or main hand in first person, optionally while holding specific items like a torch, totem of undying or a shield.
✔️ Place conduits in front, makes placing conduit prismarine blocks easier and other tweaks.
🧟♂ Returns the ability for zombie spawners to spawn the villager variant, removed in 1.11.
🔱 Improves the trident. Hold a water bucket to use a more powerful riptide anywhere.
💬 Sends players who join a world for the first time a configurable message.
🥛 Adds nutritious value to milk, filling up the food bar and saturation when consumed.
📍 Allows changing the default save file path of Minecraft worlds to outside instance scopes.
🔔 Makes the village bell item craftable via a recipe.
🌊 Stone-type block entities left in flowing water turn into clay and sand.
🐍 Extract poison from cave spiders, pufferfish and bees with an empty glass bottle.
Ω The only mod you'll need to have full control over individual in-game sound.
🌲 Allows specifying which biome players will spawn in on new world creation.
🔥 Respawn interdimensionally with short fire resistance inside a preferred campfire with altered block mechanics. Place unlit, lighting it will create a home camp spawn point. Remove waterlogging.
🧨 Allows TNT to break bedrock, easy access to the nether roof!
👍 Prevent an enderman from teleporting, placing/picking up blocks (griefing) and attacking when looked at.
🍽 Makes lots of ingredients edible, after which the player receives a short status effect.
🐮🍄 Adds a chance for mooshrooms to spawn naturally everywhere in place of a cow.
🎲 Gives new sheep spawns a random wool/fleece color based on a configurable list.
👝 Living entities drop all their possible loot in a configurable amount, looting enchant supported.
🛏 Makes players bounce configurably higher on beds and prevents fall damage on them.
🎲 Gives new shulker spawns a random shell color based on a configurable list.
🎃 SpookyJam 2022: Help out the Pumpkillager! With custom encounters, rewards and a boss fight you'll get immersed in the story. Spawn him by breaking a pumpkin in this spooky scary Halloween style mod!
🐈 Gives tamable baby animals a pre-defined name.
🥛 Allows sheep, llamas, pigs, donkeys, horses and mules to produce a bucket of milk.
💩 Animals periodically drop manure, by default twice a day. Can be used as a bone meal substitute.
🧟♂ Prevents zombies from targeting and breaking down doors.
🌧 Adds the ability to stop the rain via a multi-block structure ritual in survival.
🍄 Mushrooms can be placed on the surface in daylight and in any brightness.
📑📕 Allows the creation of books with 9 paper.
🧊 Crops growing with ice underneath will remain in the same stage, for design purposes.
🌊 Allows the use of the enchantment table under water with maximum levels via bookshelves.
🐰 Makes the killer rabbit/bunny tamable and available by breeding.
🌎 Allows setting an exact custom spawn point for (newly) created worlds and spawn tweaks.
✉️ Easy to configure welcome messages for server players logging in with URL support.
✏️ Add any extra item drops to entities via commands and config, drop chance supported.
🟩 Slime blocks no longer support your weight when idle, and you'll slowly fall through.
🏃 Set the crouch/sneak speed of players to be the same as when walking and sprinting.
🌎 Allows the creation of a configurable world border, limiting the world size.
✏️ Allows items to remain on the ground longer or shorter than the default lifespan.
📗 Toggle the visiblity of the recipe book icon in crafting GUI screens.
🕯 Makes blaze rods placeable as a custom block in the world, like end rods.
🎲 Randomly assign a (modded) potion effect to all hostile mobs in the world.
💬 Receive the pattern and ingredients of any item recipe via chat commands.
🙊 Silence or mute mobs and villager with The Silence Stick.
🧭 [PvP Mod] Adds a Tracking Compass, which can track the nearest player's location.
🍲 [PvP Mod] Soup heals hearts. Adds recipes for chocolate milk, cactus soup and stew.
🔄 Allows easy switching in between placing and replacing blocks in creative mode.
✏️ Allows changing the fuel burn time in furnaces globally via a config modifier.
✏️ Set potion effects for all living entities to have permanently and to inflict.
💾 Save and load player inventories or kits to self and others by using commands.
⏳ [PvP Mod] Players enter spectator mode on death for a configurable amount of time.
🔎 [PvP Mod] Allows the tracking of players via special trackers.
🔪 Alters damage taken and dealt by players and other entities with a modifier.
👜 Adds all items which by default aren't in the creative inventory to a tab.
🏛️ Allows the creation of buildings on initial world generation at spawn via schematic files.
✖️2️⃣ Doubles all entity loot, to increase the speed of early game progress and late-game grinds. Inspired by the identically titled item in the binding of Isaac.
🔒 Sets the difficulty to peaceful/easy/normal/hard in any (new) world, optionally locked.
ℹ️ Displays entity information on hit with the Information Stick. Useful for debugging and developing.
🗳 Adds a configurable /vote command which tells players how and where to vote.
💀 Kicks players on death with a customizable disconnect message.
🥾 A highly configurable mod which makes players trample everything, not just crops.
🍀 Players with the "minecraft.op" permission will be seen as /op(erators) in-game. Compatible with LuckPerms.