A changelog can be found here: https://github.com/Boxadactle/coordinates-display/releases/tag/5.0.0
New Features
- Added help subcommand (/coordinates help)
- Added a cycle keybind (to cycle between display modes without opening the gui)
- Added start corner (top left, top right, bottom left, bottom right)
Changes
- Removed reload config file keybind
- Removed open config file keybind
- Update translation files
- Turned decimal rounding option into a slider
- Turned padding field into a slider
- Turned text padding field into a slider
- Fixed a bug where Z coordinate would strip trailing decimals
- Added new nether/overworld display mode to help with portal linking (#26)
- Fixed a bug where the HUD would render twice and completely break the change position screen
- Added display mode "Maximum"
- Allowed for Dimension displaying in Maximum mode
- Allowed for position-in-chunk displaying in maximum mode
- Completely rewrote (and fixed) all gradle configuration
- Hud position screen now renders the player position rather than generating random position data when in-game
- Attempted to fix incompatibility with Modular Golems
- Removed Cloth Config dependency
- Completely redid config guis (new lib mod yay)
- Added client-side commands "/coordinates"
- Added "config" subcommand
- Added "gui" subcommand
- Added "mode" subcommand
- Added "movehud" subcommand
- Added "position" subcommand
- Added "toggle" subcommand
- Added biome color option (#21)
- Added text-shadow option
- Added default display option
- Added minimum display option
- Added line display option (#24)
- Added text shadow option
- Replaced minimum mode button with "Display Mode"
- Mod is now packaged under the "dev" package rather than "me"
- Added teleport modes for copying as a teleport command
- Added /execute teleport mode
- Added /tp teleport mode
- Added Baritone teleport mode
- Fixed Korean translation not loading in-game (#21)