All versions
2.0.0-1.16.5-fabric
Release
Cosmetica 2.0.0-1.16.5 Fabric5 months ago 128
Compatibility
Minecraft: Java Edition
1.16.x
Platforms
Fabric
Quilt
Supported environments
Client-side
Changes
- Completely overhauled UI and UX of mod
- Add outfits
- Outfit wheel for quick costume changes
- Armour stands can wear outfits
- Hats, shoulder buddies, and back blings are combined into one Accessories category
- Accessories can be attached to any body part
- Maximum equipped accessories raised from 5 to 7 for free users
- Toast notifications for some errors
- Websocket connection for near-instant cosmetic updates
- Incomplete cosmetics are stored on server and can be edited before publishing
- Cosmetics can be withdrawn and resubmitted for edits
- Icons can be changed in game
- New connection lores can be added by linking discord accounts
- Connection lores can be selected in game
- Improved pronoun lore selection in game
- Capes and elytras can be uploaded and equipped individually
- Accessory textures can be any resolution
- Accessories can have animated textures
- External cape order can be rearranged
- User can check for external capes to be re-checked
- MinecraftCapes and SkinMC capes are automatically updated near-instantly
- Own cosmetics are cached to be used offline
- Duplicate cape detection across external platforms
- Added a new subscription tier
- Added ability to sort searches by age or popularity
- Expanded list of visibility options for accessories
- Visibility options can be overriden by user on a per-accessory, per-outfit basis
- Cape and accessory templates are available from the website
- Toggle between cape elytra (rewrite this)
- Fixed issue with multiple file downloads on website
- Cosmetic thumbnails support animated textures
- Accessory position can be modified before submission
- Accessories can have variable position and exact position can be chosen when equipping
- Leaderboard is cached and loads instantly
- Cosmetic and outfit thumbnails can be viewed from various angles on the website
- Optimised cosmetic downloading to mod to reduce bandwidth
- Assets are distributed by a global cdn
- Modpacks can control settings (stored separately)
- Modpack settings can be overriden by users
- Modpacks can have custom icons (talk to us)
- Support for 10 versions from 1.16.5 to 1.21.11
- Support for Forge
- Support for Neoforged
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:s9hF9QGp:25Gqritk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:s9hF9QGp:25Gqritk"
}

