Compatibility
Minecraft: Java Edition
1.20.1–1.20.6
Platforms
Supported environments
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Creators
Details
Licensed MIT
Published 2 months ago
Updated 6 days ago
Briefly
Those are some addons Ive wanted to add to Applied Energistics 2
Made to work with ATM 9, Ill probably port this to neoforge 1.21 in the future, for now tested only on forge 47.3.29.
Tutorial to data variables
Features
Quirky
- Ampere Meter: Works like a diode, shows FE/EU flow between sides
- Crafting Canceller: Cancels and reschedules stalled crafting operations
- Right-Click Provider: Right-clicks the targeted block with the stored item
Quite Crazy Indeed
- Crazy Pattern Modifier: Assigns circuits to patterns; ignores output NBT
- Crazy Pattern Multiplier: Pattern backpack (36 slots) with math-based quantity scaling
- Chunky Fluid P2P Tunnel: Transfers fluids in fixed, configurable chunk sizes
- Round Robin Item P2P Tunnel: Evenly splits items across all outputs
- NBT Export Bus: Filters and exports items by NBT tags (supports wildcards)
Went Mad
- Circuited Pattern Provider: Sets GregTech machine circuits via patterns; subnet-compatible
- Impulsed Pattern Provider: Pushes a pattern per redstone pulse; ideal for unreliable recipes
- Signalling Interface: Emits redstone when filtered items are inserted (invertible)
- Data Tracker: Outputs redstone if the tracked variable value > 0
- Energy Exporter: Exports FE/EU to connected blocks; pauses when ME energy < 30%
- Entity Ticker: Accelerates block entities per acceleration cards; high energy consumption
Totally Insane
- ME Data Controller: Central storage for all network variables
- Data Processor: Instant integer math/logic (<1 tick) on network variables
- Isolated Data Processor: Processes one logic card per tick; ideal for timers/counters
- Data Extractor: Reads values from nearly any block entity into variables
- Display: Shows network variable values on a sign
- Logic Cards: Operations: add, subtract, multiply, divide, min, max, bit shifts, conditional hops
- Mob Storage Cells: New types of storage cells for mobs, available in sizes: 1K, 4K, 16K, 64K, 256K. Requires a Mob Cell Housing.
- Mob Annihilation Plane: Imports mobs to ME system
- Mob Export Bus: Export bus for handling mobs
- Mob Farm in a multiblock (!?)
- Mob spawner controller (!!??)
Logic Cards: Operations: add, subtract, multiply, divide, min, max, bit shifts, conditional hops
ITS IN EARLY BETA, im open for suggestions tho.