Tags
Creators
Details
Licensed MIT
Published last year
Updated 3 months ago
All versions
1.0.8+mod
Release
Oirigins + Create: Automaton - 1.0.8last year 113
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Fabric
Forge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Changes
Base Passives
- Stress-o-Meter
- While under 5 hearts and overstressed, you will no longer gain stress
- When taking damage while overstressed, you will no longer gain stress
- Stress gained while taking damage has decreased.
100 stress/damage->75 stress/damage
Andesite Age
- Encased Fan
- Added Y velocity has increased, which approximates to about an 11.11% increase in vertical speed
+0.09 Y velocity/tick->+0.1 Y velocity/tick
- Added Y velocity has increased, which approximates to about an 11.11% increase in vertical speed
Brass Age
- NEW: Blaze Bruner
- Instantly smelt items in your main hand
- Stress gained is dependent on how much of an item you hold. A maximum of
256 stresscan be gained from a 64 stack smelt4 stress/item smelted
Extra Doodads
-
Train Casing
- Impact rating decreased due to change in stress/damage
High Impact->Medium Impact
- Impact rating decreased due to change in stress/damage
-
NEW: Item Vault
- Allows you to keep items after death
- Does not keep armor worn or anything in your off-hand, those will still drop as normal
-
NEW: Clutch
- A form of revival, the clutch allows a player to take lethal damage once
- When you take lethal damage for the first time, you will survive with 2 hearts and all effects cleared
- If you take lethal damage a second time, you will die like normal
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HH3djKI4:MVKweag5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HH3djKI4:MVKweag5"
}

