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Details
Licensed MIT
Published last year
Updated 3 months ago
All versions
1.0.7
Release
Origins + Create: Automaton - 1.0.7last year 63
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Data Pack
Required content
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Changes
Base Passives
- New
Machine Likehidden passive- This passive aims to make the player feel less "organic" and more mechanical
- Insomnia is disabled for the user, meaning phantoms will never spawn for you. You can still sleep to skip the night
- Natural regeneration is disables as it felt too "organic" as machines cannot heal like people can. This means that huner and saturation no longer heals you
- Due to the changes in health and hunger/saturation, this origin will now be immune to the following:
- Regeneration
- Instant Health
- Wither
- Poison
- Health Boost
- Hunger
- Saturation
- New
Fuelhidden passive- You can now eat coal and charcoal as food
- Gives 6 hunger shanks and 3.6 saturation
- You can still eat regular food
- You can now eat coal and charcoal as food
- New
Self Repairpassive- This gives a way for the user to "repair" themselves as natural regeneration is disabled. This passive was heavily inspired by Bastion from Overwatch
- Stand still for 5 seconds to activate
Self Repair. While active, a yellow ring will be shown around you while you repair yourself - The speed at which you are repaired heavily depends on your hunger. The following shows the rate of repair depending on the amount of hunger shanks you have
20 shanks->1 heart/0.5 sec19 shanks->1 heart/0.6 sec18 shanks->1 heart/0.7 sec17 shanks->1 heart/0.8 sec16 shanks->1 heart/0.9 sec15 shanks->1 heart/1.0 sec14 shanks->1 heart/1.2 sec13 shanks->1 heart/1.4 sec12 shanks->1 heart/1.6 sec11 shanks->1 heart/1.8 sec10 shanks->1 heart/2.0 sec9 shanks->1 heart/2.3 sec8 shanks->1 heart/2.6 sec7 shanks->1 heart/3.0 sec6 shanks->1 heart/3.5 sec5 shanks->1 heart/4.0 sec4 shanks->1 heart/4.5 sec3 shanks->1 heart/4.8 sec2 shanks->1 heart/5.0 sec1 & 0 shanks->No healing
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HH3djKI4:THsB5yaP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HH3djKI4:THsB5yaP"
}

