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- Quilt
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- 1.20.1
- 1.19.2
- 1.18.2
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- update to patch F
- fix schematic-printing deployers consuming double the resources they should (#1273)
- fix invalid auto-shapeless recipes from appearing in EMI (#1148)
- potential fix for a rare belt-related crash (#941)
- potential fix for errors/crashes due to a missing locale (#1120)
- fix emptying and filling recipes across JEI, REI, and EMI
- fix crash with belts and funnels (#1246)
- add in-world interaction EMI recipes for Create's fluid interactions (#1170)
- fix some errors in REI with chanced recipe outputs (#646, #902)
- fix a crash with Jade and Deployers (#1139)
- fix the Wand of Symmetry always placing double slabs (#1086)
- fix switched inputs in clipboard tooltip (#1212)
- fix copycats having bad translucency (#1167)
- fix intense fog underwater with Sodium (#1045)
- fix backtanks being damageable (#1217)
- update to patch F
- fix schematic-printing deployers consuming double the resources they should (#1273)
- fix invalid auto-shapeless recipes from appearing in EMI (#1148)
- potential fix for a rare belt-related crash (#941)
- potential fix for errors/crashes due to a missing locale (#1120)
- fix emptying and filling recipes across JEI, REI, and EMI
- fix crash with belts and funnels (#1246)
- add in-world interaction EMI recipes for Create's fluid interactions (#1170)
- fix some errors in REI with chanced recipe outputs (#646, #902)
- fix a crash with Jade and Deployers (#1139)
- fix the Wand of Symmetry always placing double slabs (#1086)
- fix switched inputs in clipboard tooltip (#1212)
- fix copycats having bad translucency (#1167)
- fix intense fog underwater with Sodium (#1045)
- fix piston extension poles being considered unmovable (#1307)
- fix running on the edge of copycats producing missing texture particles (#1084)
- fix backtanks being damageable (#1217)
- update to patch F
- fix schematic-printing deployers consuming double the resources they should (#1273)
- fix invalid auto-shapeless recipes from appearing in EMI (#1148)
- potential fix for a rare belt-related crash (#941)
- potential fix for errors/crashes due to a missing locale (#1120)
- fix emptying and filling recipes across JEI, REI, and EMI
- fix crash with belts and funnels (#1246)
- add in-world interaction EMI recipes for Create's fluid interactions (#1170)
- fix some errors in REI with chanced recipe outputs (#646, #902)
- fix a crash with Jade and Deployers (#1139)
- fix the Wand of Symmetry always placing double slabs (#1086)
- fix switched inputs in clipboard tooltip (#1212)
- fix copycats having bad translucency (#1167)
- fix backtanks being damageable (#1217)
- updated to 1.20.1 and patch D
- hopefully fix overlays rendering out of order (#783)
- fix overlays rendering twice, noticeable with Double Hotbar (#790)
- stop the rogue Deployer uprising, for now (#1013)
- fix plant-ness not being checked properly in some places (#1032)
- fix debug stick (#831)
- fix crash breaking blocks with wand of symmetry (#1048)
- fix performance issues with pipe connections (#935)
- update to patch C
- hopefully fix overlays rendering out of order (#783)
- fix overlays rendering twice, noticeable with Double Hotbar (#790)
- stop the rogue Deployer uprising, for now (#1013)
- fix plant-ness not being checked properly in some places (#1032)
- fix crash breaking blocks with wand of symmetry (#1048)
- fix performance issues with pipe connections (#935)
- fix some blocks in copycats causing crashes (#988, #984, #971)
- fix pipe ponder crashing (#987, #970)
- added safety on train carriage loading (#985)
- fix visibility in fluids (#967)
- fix unsupported inventories on contraptions causing crashes (#965)
- fix crash with Polymer
- fix rare startup crash from loader loading the wrong version of porting lib
- fix inability to connect to servers
- fix pipes trying to extract the first thing, even if not extractable (#909)
- fix belt processing easily causing dupes (#903)
- fix Mechanical Arms interfering with other processing (#897)
- fix funnels flapping unnecessarily when arms target them
- fix pipes not fully connecting to things (#885)
- fix checking uses for potion fluid in EMI ignoring the potion (#884)
- fix crashing when pumping fluid from an entirely flowing body (#875)
- fix Weighted Ejectors causing a crash when yeeting items into a funnel (#923)
- fix frog and warden conductor hats (#893)
- fix pipes trying to extract the first thing, even if not extractable (#909)
- fix belt processing easily causing dupes (#903)
- fix Mechanical Arms interfering with other processing (#897)
- fix funnels flapping unnecessarily when arms target them
- fix pipes not fully connecting to things (#885)
- fix checking uses for potion fluid in EMI ignoring the potion (#884)
- fix crashing when pumping fluid from an entirely flowing body (#875)
- fix Weighted Ejectors causing a crash when yeeting items into a funnel (#923)
- fix Lithium class analysis failing on train carriage entities (#883)
- fix crashes due to missing classes (#845, #881)
- fix Z-aligned contraptions rotating face-attached blocks wrong (#591)
- fix a client crash with deployers (#822)
- fix REI category icon alignment
- fix large mechanical crafting recipes in REI (#826), improve them in EMI
- update EMI compat for 0.7: chanced recipes in trees
- update EMI recipe defaults
- fix handling of sequenced assembly inputs and outputs in EMI
- fix Wand of Symmetry mirroring placement even when it fails, deleting blocks (#856)
- fix EMI plugin breaking with Farmer's Delight (#629)
- fix crash with Modern Dynamics (#820)
- fix pipe ponder fluid amount
- prevent inserting multiple unstackables into basins
- fix basins collecting remainders from all items, not just those consumed (#870)
- fix GL error spam when unbinding Create's keybinds (#824)
- fix some cases where item processing would be skipped (#874)
- fix Dank Storage duping XP nuggets (#836)
- prevent inserting multiple unstackables into basins
- fix basins collecting remainders from all items, not just those consumed (#870)
- fix GL error spam when unbinding Create's keybinds (#824)
- fix some cases where item processing would be skipped (#874)
- fix Dank Storage duping XP nuggets (#836)
- fix a client crash with deployers (#822)
- fix REI category icon alignment
- fix large mechanical crafting recipes in REI (#826), improve them in EMI
- update EMI compat for 0.7: chanced recipes in trees
- update EMI recipe defaults
- fix handling of sequenced assembly inputs and outputs in EMI
- fix Wand of Symmetry mirroring placement even when it fails, deleting blocks (#856)
- fix EMI plugin breaking with Farmer's Delight (#629)
- fix crash with Modern Dynamics (#820)
- fix pipe ponder fluid amount