Critical bug fixes! This patch pulls in some recent changes from upstream. While it has been tested, a lot changed, so please report any issues found.
- Add support for other mod IDs with virtual fluids
- rendering refactors
- pulley now properly fills infinitely
- Make BasinRecipe use IRecipeTypeInfo
- arm refactor
- goggles in trinkets slot
- multiblock shenanigans (tanks are known to be broken!)
- lang updates
- various bug fixes
- various bug additions