1.7
Compatibility
Changes
Reupload for some minor fixes
Added New Weapons
Changed some features\
Added the Sunforged Shield. Currently, its only a much more durable alternative to the standard shield. I plan to add some details in the future
Added the Depth Steel Ingot. It is found in ancient cities.
Added the Depthforged Spear. A Polearm that inflicts the darkness effect on hit.
Added the Depthforged Battleaxe. A large Axe that inflicts the darkness effect on hit, slower attack speed in exchange for higher damage.
Added the Depthforged Greatsword. A Large Sword that applies the Darkness effect on hit.
Removed the ability for the Ironthorn to be thrown.\
I wanted to add a new Biome and Structure, but sadly the Jigsaw generation loved to go to water, which left it hovering above it. So for now, it will not be added as the biome itself was also scuffed. Instead, the blocks have been added to wandering traders.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BNGeoXs8:gC910jhJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BNGeoXs8:gC910jhJ"
}

