
Crimson Axolotl's Weird Weapons and Stuff
This is my first ever modding attempt, turned passion project. The entire thing was made in MCreator and was mainly developed with private usage in mind. However, as I will upload it here for convenience's sake, I might as well share it with all.
1.6.0.2
Compatibility
Changes
Added Features: Items: Illumium Ingot Glow Rod Copper Kindling Unlit Flame Bowl Unlit Flame Bowl (Copper Kindling) Static Flame Blocks: Illumination Device (Empty) Illumination Device
Mechanics: The Illumination Deivice shines at a brightness of 15 if supplied with 4 glow rods. This contraption also imitates the sun as all undead creatures in its viccinity go up in flames.
The Unlit flame bowl with copper kindling can be lit by holding it one hand, a flint and steel in the other and right clicking.
The static flame adds to the wielders attack, if held in the off-hand by starting fire on attacked targets
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BNGeoXs8:trC1RhOz"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BNGeoXs8:trC1RhOz"
}
